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Arcade Classics (prototype) 封面
Arcade

Arcade Classics (prototype)

街机 · FBNEO

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Arcade Classics (prototype): game overview

Title
Arcade Classics (prototype)
Platform
Arcade
Publisher
Atari Games
Year
1992
Read the full game overview

A 26-year-old Arcade Video Game PCB

Arcade Classics (c) 1992 Atari Games Corporation.

2 games in one means double the fun.

Arcade Classics (prototype): gameplay and reference

Technical

Board Number : A051077

Main CPU : Motorola 68000 (@ 14.31818 Mhz)
Sound Chips : OKI6295 (@ 7.231 Khz)

Players : 2
Control : trackball
Buttons : 3

Trivia

This prototype was never released (6 units are known to exist). If this game had been released on schedule it would have commemorated Atari's 20th anniversary. It has 2 games on offer, "Super Centipede" and "Missile Command II". They are both re-makes of the original classics but with enhanced graphics and sound.

After selecting "more new stuff" in the operator's mode; two kinds of spaceships will appear in the "Missile Command II" game. The "Mothership" that appears after a few levels is exactly the same as (except less detailed than) "Birdsnest", which is a spaceship on page 21 of the 1978 book "Spacecraft 2000 to 2100AD".

The spaceships in the "Invasion Wave" are probably ripped from another book in the series.

Staff

Project Leader : Kelly Turner
Programmers : Norm Avellar, Kelly Turner, Matt Setzer
Engineer : Brian McKee
Animators : Rhiz Bugawan, Patrice Moriarity, Ron Seawright
Technician : Gleen McNamara
Audio : Don DieKneite
Product Manager : Linda Benzler
Team Leader : John Ray

Special Thanks : Rich Moore, Mary Fujihara, Peter Lipson, Stu Shepard

Original Work (Centipede) : Ed Logg, Donna Bailey
Original Work (Missile Command) : Dave Theurer, Rich Adam

Contribute

Edit this entry: https://www.arcade-history.com/?&page=detail&id=97&o=2

Full move list and command diagrams (Chinese)