·摇杆
左右:左右移动
·按键
:吐泡泡
可蓄力,蓄力成功时身上会发光。
:跳跃
按住可在泡泡上弹跳
顶蘑菇 启动!

街机 · CPS1
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查看游戏资料、发行信息与玩法介绍。
《幻想记忆 - 魔幻气泡 III 传说 (版本 2.4O 1996/02/15)》是 Taito Corporation Japan 于 1995 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。
资料库未提供中文记录,以下保留英文原始资料。
A 23-year-old Arcade Video Game PCB
Bubble Memories - The Story of Bubble Bobble III (c) 1995 Taito.
The third and final arcade outing for Bub and Bob (not counting the 'Puzzle Bobble' series), Bubble Memories returns once more to the classic, single-screen gameplay of the series' legendary first outing. Graphically, the game is very similar to 'Bobble Bobble II', released a year earlier; the only real visual difference between the two is the latter game's use of some rather charmless digitized animal photographs that form the game's backdrops.
One new gameplay addition, however, is the introduction of 'Super Bubbles'; There are now two sizes of bubble. Hold down the bubble button for about 1 second until you glow to produce a giant bubble. This giant bubble can trap either a single large enemy, or several smaller enemies. This replaces the 'Multiple Bubble' facility of the previous game in the series; 'Bubble Bobble II'.
- TECHNICAL -
Runs on the "Taito F3 System" Hardware.
Prom Stickers : E21
Players : 2 Control : 8-way joystick Buttons : 2 = > [1] Bubble, [2] Jump
- TRIVIA -
Even if title screen says 1995, Bubble Memories was released in February 1996.
In the Taito logo sequence, a 'Zen-Chan' monster chases Bub from the right side of the screen to the left. When Bub reaches the left of the screen, he stops, turns around and traps Zen-Chan in a bubble. The bubble then pops, Zen-Chan is killed, and the Taito logo appears on screen.
The entire cast of basic enemies from the original "Bubble Bobble" (including 'Skel', aka "Baron Von Blubba", so continue to watch out for him if you take too much time in a room; 'Rascal' also returns if you take too much time in a secret room) returns once again (however, the original game's end boss, 'Super Drunk' does not appear in this game), along with many of the characters first introduced in "Bubble Bobble II". There is also a new version of 'Monsta' with a teal body and yellow eyes, who moves horizontally and vertically, as opposed to the regular 'Monsta' who moves diagonally.
Chack'n from "Chack'n Pop" joins Zen-Chan and company in the pursuit of Bub and Bob. In this game, he dons a blue helmet. There is also a large version of him requiring a giant bubble to trap and kill. There are also giant versions of Zen-Chan, PulPul, and Puka Puka.
- TIPS AND TRICKS -
* Power Up Mode : Press Up, Right, Down, Left, Up, Right, Down, Left at the title screen. Rotate the Joystick clockwise in two circles to give Bub and Bob permanent shoes, blue gum and yellow gum.
* Super Mode : Press Left, Start, Fire, Jump, Up, Down, Start, Right at the title screen to unlock another set of levels.
* Original Mode : Press Start, Left, Fire, Jump, Fire, Jump, Fire, Jump. Secret rooms will always appear in levels 7 and 37.
- SERIES -
1. Bubble Bobble (1986, Arcade) 2. Rainbow Islands - The Story of Bubble Bobble 2 (1987, Arcade) 3. Parasol Stars - The Story of Bubble Bobble III [Model TP03017] (1991, PC-Engine) 4. Bubble Bobble Part 2 (1993, Famicom) 5. Bubble Bobble II (1994, Arcade) 6. Bubble Memories - The Story of Bubble Bobble III (1995, Arcade) 7. Rainbow Islands - Putty's Party (2000, Wonderswan) 8. Bubble Bobble Revolution (2005, DS) 9. New Rainbow Islands (2005, DS) 10. Bubble Bobble Evolution (2006, PSP) 11. Bubble Bobble Double Shot (2007, DS) 12. Rainbow Islands Towering Adventure! (2009, WiiWare) 13. Bubble Bobble Plus! (2009, WiiWare) 14. Bubble Bobble Neo! (2009, XBLA)
- STAFF -
Software design : Harumi. K, Meltycat! Character design : Voosy Marler, Aki, Mari Chan, Miwa Kamiya Map design : Taka. Furukawa, FJT Music by : Yasuko Yamada (Zuntata) Sound Effects by : Ishikawa Babio (BABI) (Zuntata) Design works : Kumi Mizore, Jun Iwata Hardware design : Takeshi Kinugasa, Katsumi Kaneoka, Tomio Takeda, Kazuhiko Bando
- PORTS -
* CONSOLES: [JP] Sony PS2 (jan.25, 2007) "Taito Memories II Joukan [Model SLPM-66649]"
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=345&o=2
A 23-year-old Arcade Video Game PCB
Bubble Memories - The Story of Bubble Bobble III (c) 1995 Taito.
The third and final arcade outing for Bub and Bob (not counting the 'Puzzle Bobble' series), Bubble Memories returns once more to the classic, single-screen gameplay of the series' legendary first outing. Graphically, the game is very similar to 'Bobble Bobble II', released a year earlier; the only real visual difference between the two is the latter game's use of some rather charmless digitized animal photographs that form the game's backdrops.
One new gameplay addition, however, is the introduction of 'Super Bubbles'; There are now two sizes of bubble. Hold down the bubble button for about 1 second until you glow to produce a giant bubble. This giant bubble can trap either a single large enemy, or several smaller enemies. This replaces the 'Multiple Bubble' facility of the previous game in the series; 'Bubble Bobble II'.
- TECHNICAL -
Runs on the "Taito F3 System" Hardware.
Prom Stickers : E21
Players : 2 Control : 8-way joystick Buttons : 2 = > [1] Bubble, [2] Jump
- TRIVIA -
Even if title screen says 1995, Bubble Memories was released in February 1996.
In the Taito logo sequence, a 'Zen-Chan' monster chases Bub from the right side of the screen to the left. When Bub reaches the left of the screen, he stops, turns around and traps Zen-Chan in a bubble. The bubble then pops, Zen-Chan is killed, and the Taito logo appears on screen.
The entire cast of basic enemies from the original "Bubble Bobble" (including 'Skel', aka "Baron Von Blubba", so continue to watch out for him if you take too much time in a room; 'Rascal' also returns if you take too much time in a secret room) returns once again (however, the original game's end boss, 'Super Drunk' does not appear in this game), along with many of the characters first introduced in "Bubble Bobble II". There is also a new version of 'Monsta' with a teal body and yellow eyes, who moves horizontally and vertically, as opposed to the regular 'Monsta' who moves diagonally.
Chack'n from "Chack'n Pop" joins Zen-Chan and company in the pursuit of Bub and Bob. In this game, he dons a blue helmet. There is also a large version of him requiring a giant bubble to trap and kill. There are also giant versions of Zen-Chan, PulPul, and Puka Puka.
- TIPS AND TRICKS -
* Power Up Mode : Press Up, Right, Down, Left, Up, Right, Down, Left at the title screen. Rotate the Joystick clockwise in two circles to give Bub and Bob permanent shoes, blue gum and yellow gum.
* Super Mode : Press Left, Start, Fire, Jump, Up, Down, Start, Right at the title screen to unlock another set of levels.
* Original Mode : Press Start, Left, Fire, Jump, Fire, Jump, Fire, Jump. Secret rooms will always appear in levels 7 and 37.
- SERIES -
1. Bubble Bobble (1986, Arcade) 2. Rainbow Islands - The Story of Bubble Bobble 2 (1987, Arcade) 3. Parasol Stars - The Story of Bubble Bobble III [Model TP03017] (1991, PC-Engine) 4. Bubble Bobble Part 2 (1993, Famicom) 5. Bubble Bobble II (1994, Arcade) 6. Bubble Memories - The Story of Bubble Bobble III (1995, Arcade) 7. Rainbow Islands - Putty's Party (2000, Wonderswan) 8. Bubble Bobble Revolution (2005, DS) 9. New Rainbow Islands (2005, DS) 10. Bubble Bobble Evolution (2006, PSP) 11. Bubble Bobble Double Shot (2007, DS) 12. Rainbow Islands Towering Adventure! (2009, WiiWare) 13. Bubble Bobble Plus! (2009, WiiWare) 14. Bubble Bobble Neo! (2009, XBLA)
- STAFF -
Software design : Harumi. K, Meltycat! Character design : Voosy Marler, Aki, Mari Chan, Miwa Kamiya Map design : Taka. Furukawa, FJT Music by : Yasuko Yamada (Zuntata) Sound Effects by : Ishikawa Babio (BABI) (Zuntata) Design works : Kumi Mizore, Jun Iwata Hardware design : Takeshi Kinugasa, Katsumi Kaneoka, Tomio Takeda, Kazuhiko Bando
- PORTS -
* CONSOLES: [JP] Sony PS2 (jan.25, 2007) "Taito Memories II Joukan [Model SLPM-66649]"
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=345&o=2
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
·摇杆
左右:左右移动
·按键
:吐泡泡
可蓄力,蓄力成功时身上会发光。
:跳跃
按住可在泡泡上弹跳
火力增强模式---标题画面,输入。
其实就是顺时针摇两圈,可得到耐久鞋子,蓝色泡泡,
黄色泡泡。
超级模式---标题画面输入SS,
开启另一套关卡。超级模式通关能见到真BOSS,
达成好结局。
旧版模式---输入S,
隐藏房间会出现在第7关和第37关。