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Genpei ToumaDen 封面
街机

源平讨魔传

街机 · CPS1

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源平讨魔传 游戏介绍

查看游戏资料、发行信息与玩法介绍。

名称
源平讨魔传
英文名
Genpei ToumaDen
公司
Namco
年份
1986
平台
Arcade
人数
2 人
操作
P1 joy 8向 2键 · P2 joy 8向 2键
系列
Platform
查看游戏简介全文

《源平讨魔传》是 Namco 于 1986 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。

故事背景与历史价值Story background and historical notes

资料库未提供中文记录,以下保留英文原始资料。

A 32-year-old Arcade Video Game PCB

Genpei Toumaden (c) 1986 Namco.

Genpei Touma Den is a multi-genre birds-eye view action, 2D side-scroller beat 'em up, and 2D side-scroller platform arcade game that was released by Namco in 1986 only in Japan.

The character controlled by the player is that of a real Japanese samurai, Taira no Kagekiyo, who fell at the Battle of Dan-no-ura at the end of the Genpei War in 1185. Over eight hundred years later he is resurrected and has to make his way over the Imperial Regalia of Japan - fighting other characters who actually existed such as Minamoto no Yoshitsune and Saito Musashibo Benkei on his travels, as well as collecting the three sacred game items and defeating his arch-enemy Minamoto no Yoritomo.

This game has three types of stages: Small Mode (standard), Big Mode (with large characters, and usually boss fights), and Overhead Mode (like Small Mode, but as the name suggests, viewed from an overhead perspective). Most stages have torii (a gate) at the end of them, which are used to transport the player to a different stage. Most of the Small Mode and Overhead Mode stages have multiple torii at the end of them, which lead to different places on the map of the Imperial Regalia. Big Mode stages, however, only have one torii at the end of them. If Kagekiyo is unlucky enough to fall into a pit in any of the Small Mode stages, he will end up in a non-standard Overhead Mode stage known as the "Pit Stage" (from which there are only two ways to escape - and one of these two does not always work).

The game also features the Sanzu River, the place believed in Japanese Buddhism to separate "the current life" and "the afterlife", resembling the concept of the Underworld or Hell. Therefore, mythological characters such as Emma-O, God of the Underworld, and Sun Goddess Amaterasu, appear in this game (the former in the aforementioned "Pit Stage" and the latter in a non-standard Small Mode stage called the "Bonus Stage").

- TECHNICAL -

Namco System 86 hardware Game ID : GT

Main CPU : (2x) M6809 (@ 1.536 Mhz), Hitachi HD63701 (@ 1.536 Mhz) Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Namco 8-channel WSG, Namco (@ 6 Mhz)

Screen orientation : Horizontal Video resolution : 288 x 224 pixels Screen refresh : 60.61 Hz Palette colors : 512

Players : 2 Control : 8-way joystick Buttons : 2

- TRIVIA -

Genpei Toumaden was released in October 1986 in Japan.

The title of this game translates from Japanese as 'Genji and Heike Clans Defeat Demon Story'.

Alfa Records released a limited-edition soundtrack album for this game (Namco Game Music Vol.1 - 28XA-170) on July 25, 1987.

- TIPS AND TRICKS -

Kagekiyo will be travelling through ancient Japan consisted by three types of stages:

Small Mode stages: Kagekiyo will need to pass through obstacles without falling into the pit. Big Mode stages: Kagekiyo will encounter strong enemies. As a result, he is able to use more moves during these stages. Over Mode stages: There are only a few of these top view stages, but most of them are very important. In this mode Kagekiyo cannot jump over enemies, but he can jump over certain obstacles or reach some enemies.

Game interface:

Numbers: The numbers used in game's score display, along with sword and Zeni counters, are in Kanji numerals instead of Arabic ones, which were later reused in Mirai Ninja for the protagonist's life meter.

Sword power "Ken": This value shows Kagekiyo's attack power and sword durability. Kagekiyo starts with seven points, and can increase by collecting purple orbs or buyable swords, up to a value of 99. However, if he cuts anything too hard, his sword point may decrease, unless he has the Kusanagi Sword. If his sword power drops to zero, his attack power will decrease, and his sword will be shown as broken in Big Mode.

Money "Zeni": Kagekiyo will need to buy some items, or escape from the pit via blood pool, with Zeni. Collect this from enemies, up to 99.

Life candles "Inochi": Kagekiyo's life bar is shown as candles, each representing up to 10 life points depending on length. If Kagekiyo loses all life points, it is game over. Kagekiyo starts with 50 life points (can be changed between 40 to 70 in arcade version), can recover with blue orbs and tawara, and can extend life capacity with candle or brown orbs pickup, up to 100. When Kagekiyo enters a torii, he will recover to 40 life points if lower than the value. However, if Kagekiyo falls into the Pit, he will lose all life extends and start the stage with less than 20 life points. During a boss fight, the lifebar of the boss will be shown as purple candles.

Sacred items: Kagekiyo must collect all three items in order to defeat Yoritomo. Items collected will be shown on screen.

General Tips:

You cannot jump from a falling platform.

Do not waste your sword points. Only attack hard enemies when necessary or with a scroll.

Always collect some money in order to buy swords and health recovery, or even an escape from the Pit.

UNopened boxes and enemy generators can be used as jumping platforms.

In the bonus stage, aim for sword points first.

- SERIES -

1. Genpei Toumaden (1986, Arcade) 2. Genpei Toumaden ni no Maki [Model NC92002] (1992, PC Engine)

- STAFF -

Music composed by : Norio Nakagata

- PORTS -

* CONSOLES: [JP] Nintendo Famicom (oct.21, 1988) "Genpei Toumaden - Computer Boardgame [Model NAM-GT-4900]" [JP] NEC PC-Engine (mar.16, 1990) "Genpei Toumaden [Model NC90001]" [JP] Sony PlayStation (nov.8, 1996) "Namco Museum Vol.4 [Model SLPS-00540]" [AU] Sony PlayStation (1997) "Namco Museum Vol.4 [Model SCES-00701]" [US] Sony PlayStation (june.30, 1997) "Namco Museum Vol.4 [Model SLUS-00416]" [EU] Sony PlayStation (aug.1997) "Namco Museum Vol.4 [Model SCES-00701]" Nintendo Wii [Virtual Console Arcade] [JP] (mar.31, 2009)

* COMPUTERS: [JP] Sharp X68000 (apr.1988) by Dempa Shinbunsha

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=944&o=2

A 32-year-old Arcade Video Game PCB

Genpei Toumaden (c) 1986 Namco.

Genpei Touma Den is a multi-genre birds-eye view action, 2D side-scroller beat 'em up, and 2D side-scroller platform arcade game that was released by Namco in 1986 only in Japan.

The character controlled by the player is that of a real Japanese samurai, Taira no Kagekiyo, who fell at the Battle of Dan-no-ura at the end of the Genpei War in 1185. Over eight hundred years later he is resurrected and has to make his way over the Imperial Regalia of Japan - fighting other characters who actually existed such as Minamoto no Yoshitsune and Saito Musashibo Benkei on his travels, as well as collecting the three sacred game items and defeating his arch-enemy Minamoto no Yoritomo.

This game has three types of stages: Small Mode (standard), Big Mode (with large characters, and usually boss fights), and Overhead Mode (like Small Mode, but as the name suggests, viewed from an overhead perspective). Most stages have torii (a gate) at the end of them, which are used to transport the player to a different stage. Most of the Small Mode and Overhead Mode stages have multiple torii at the end of them, which lead to different places on the map of the Imperial Regalia. Big Mode stages, however, only have one torii at the end of them. If Kagekiyo is unlucky enough to fall into a pit in any of the Small Mode stages, he will end up in a non-standard Overhead Mode stage known as the "Pit Stage" (from which there are only two ways to escape - and one of these two does not always work).

The game also features the Sanzu River, the place believed in Japanese Buddhism to separate "the current life" and "the afterlife", resembling the concept of the Underworld or Hell. Therefore, mythological characters such as Emma-O, God of the Underworld, and Sun Goddess Amaterasu, appear in this game (the former in the aforementioned "Pit Stage" and the latter in a non-standard Small Mode stage called the "Bonus Stage").

- TECHNICAL -

Namco System 86 hardware Game ID : GT

Main CPU : (2x) M6809 (@ 1.536 Mhz), Hitachi HD63701 (@ 1.536 Mhz) Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Namco 8-channel WSG, Namco (@ 6 Mhz)

Screen orientation : Horizontal Video resolution : 288 x 224 pixels Screen refresh : 60.61 Hz Palette colors : 512

Players : 2 Control : 8-way joystick Buttons : 2

- TRIVIA -

Genpei Toumaden was released in October 1986 in Japan.

The title of this game translates from Japanese as 'Genji and Heike Clans Defeat Demon Story'.

Alfa Records released a limited-edition soundtrack album for this game (Namco Game Music Vol.1 - 28XA-170) on July 25, 1987.

- TIPS AND TRICKS -

Kagekiyo will be travelling through ancient Japan consisted by three types of stages:

Small Mode stages: Kagekiyo will need to pass through obstacles without falling into the pit. Big Mode stages: Kagekiyo will encounter strong enemies. As a result, he is able to use more moves during these stages. Over Mode stages: There are only a few of these top view stages, but most of them are very important. In this mode Kagekiyo cannot jump over enemies, but he can jump over certain obstacles or reach some enemies.

Game interface:

Numbers: The numbers used in game's score display, along with sword and Zeni counters, are in Kanji numerals instead of Arabic ones, which were later reused in Mirai Ninja for the protagonist's life meter.

Sword power "Ken": This value shows Kagekiyo's attack power and sword durability. Kagekiyo starts with seven points, and can increase by collecting purple orbs or buyable swords, up to a value of 99. However, if he cuts anything too hard, his sword point may decrease, unless he has the Kusanagi Sword. If his sword power drops to zero, his attack power will decrease, and his sword will be shown as broken in Big Mode.

Money "Zeni": Kagekiyo will need to buy some items, or escape from the pit via blood pool, with Zeni. Collect this from enemies, up to 99.

Life candles "Inochi": Kagekiyo's life bar is shown as candles, each representing up to 10 life points depending on length. If Kagekiyo loses all life points, it is game over. Kagekiyo starts with 50 life points (can be changed between 40 to 70 in arcade version), can recover with blue orbs and tawara, and can extend life capacity with candle or brown orbs pickup, up to 100. When Kagekiyo enters a torii, he will recover to 40 life points if lower than the value. However, if Kagekiyo falls into the Pit, he will lose all life extends and start the stage with less than 20 life points. During a boss fight, the lifebar of the boss will be shown as purple candles.

Sacred items: Kagekiyo must collect all three items in order to defeat Yoritomo. Items collected will be shown on screen.

General Tips:

You cannot jump from a falling platform.

Do not waste your sword points. Only attack hard enemies when necessary or with a scroll.

Always collect some money in order to buy swords and health recovery, or even an escape from the Pit.

UNopened boxes and enemy generators can be used as jumping platforms.

In the bonus stage, aim for sword points first.

- SERIES -

1. Genpei Toumaden (1986, Arcade) 2. Genpei Toumaden ni no Maki [Model NC92002] (1992, PC Engine)

- STAFF -

Music composed by : Norio Nakagata

- PORTS -

* CONSOLES: [JP] Nintendo Famicom (oct.21, 1988) "Genpei Toumaden - Computer Boardgame [Model NAM-GT-4900]" [JP] NEC PC-Engine (mar.16, 1990) "Genpei Toumaden [Model NC90001]" [JP] Sony PlayStation (nov.8, 1996) "Namco Museum Vol.4 [Model SLPS-00540]" [AU] Sony PlayStation (1997) "Namco Museum Vol.4 [Model SCES-00701]" [US] Sony PlayStation (june.30, 1997) "Namco Museum Vol.4 [Model SLUS-00416]" [EU] Sony PlayStation (aug.1997) "Namco Museum Vol.4 [Model SCES-00701]" Nintendo Wii [Virtual Console Arcade] [JP] (mar.31, 2009)

* COMPUTERS: [JP] Sharp X68000 (apr.1988) by Dempa Shinbunsha

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=944&o=2

源平讨魔传:操作、角色与玩法资料Genpei ToumaDen: controls, characters and gameplay notes

4 后方向46 前方向64 / 6 为后 / 前方向(随角色朝向理解)2 下方向28 上方向82 / 8 为下 / 上方向A 攻击键AB 跳跃键BC 手榴弹键C为街机功能键,不等同于浏览器键位

1基本操作展开查看

特殊技○:特殊技小人物形态
A 攻击键A:剑斩
B 跳跃键B:跳跃

特殊技○:特殊技大人物形态
A 攻击键A:站立斩
B 跳跃键B:跳跃
2 下方向2A 攻击键A:蹲斩
8 上方向8A 攻击键A:下劈斩

2特殊道具展开查看

超必杀技☆:超必杀技三神器
如果没有这三样道具,就无法击败源赖朝。

[八咫镜]
雷电等特殊攻击无效化。
越前和越中可得。

[草薙剑]
攻击力大增。
信浓可得。

[八尺琼勾玉]
毒蘑菇的毒无效化。
播磨和伊势可得。

超必杀技☆:超必杀技剑、钱、命

[剑]
紫色球、剑之力量上升。

[钱]
绿色球、金钱量上升。

[命]
蓝色球、生命回复。

3各国相关展开查看

┌─→石见→出云→伯奢→因幡→但马→
| |
| ↓
| 美作──┐
| ↑ |
| | ↓
地狱→长门→周防→安芸→备后→备中→备前→
| ↑
追加指令└:追加指令─→丰前→丰后→伊予→赞岐→淡路

--------------------------------------------

丹后─┐ ┌─→若狭→越前→加贺→
| | |
| | |
| | └─→越中─
| |
↓ |
播磨→丹波→山城→京都→伊贺→近江→美浓→
↓ ↑ |
摄津─┘ └→大和→伊势→尾张→

--------------------------------------------

┌─→佐渡─┐
| ↓
越后───→上野



─┐ |
↓ ↓
信浓→甲斐→骏河→武藏→相模→镰仓

三河→远江─┘

--------------------------------------------
特殊技○:特殊技路线示例
地狱→长门→丰前→丰后→伊予→赞岐→淡路→
备前→播磨→摄津→丹波→山城→京都→若狭→
越前→越中→信浓→甲斐→骏河→武藏→相模→
镰仓