:站立攻击
:跳跃攻击
扫堂腿:
突击 :按的瞬间输入或
必杀技:
拉转:抓住敌人时或可将敌人拉至左边或右边。
抓打:抓住敌人后或
倒地追打:站在倒地敌人上面(可连打)
天书卷轴:拥有天书卷轴的情况下可发动耗血必杀技且不会耗血
,但会消耗一本天书。
顶蘑菇 启动!

街机 · CPS1
支持 EmulatorJS 云端核心、键位方案、本地 ROM 与浏览器存档。
查看游戏资料、发行信息与玩法介绍。
《斗神光辉 (世界版, 第 1 套)》是 Video System Co. 于 1991 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。
资料库未提供中文记录,以下保留英文原始资料。
A 27-year-old Arcade Video Game PCB
Karate Blazers (c) 1991 Video System Company, Limited.
A horizontally scrolling fighting game for 1 to 4 players. Each playable character (chosen from Mark, Glen, Akira and Gil) kicks and punches their way through a number of enemy-packed levels. In addition to kicking and punching, each character also has their own unique 'special attack'; a move that injures multiple on-screen enemies at the cost of some of the player's health.
While in no way original (drawing most of its inspiration from Capcom's "Final Fight"), Karate Blazers is both hugely playable and very fast and frenetic, with the amount of on-screen enemies at times overwhelming. The graphics are also well drawn and nicely animated.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 10 Mhz) Sound CPU : Zilog Z80 (@ 4 Mhz) Sound Chips : Yamaha YM2610 (@ 8 Mhz)
Players : 4 Control : 8-way joystick Buttons : 4
- TRIVIA -
Released in August 1991 in Japan.
The boss of the 3rd stage is inspired by Sato, a character of the movie 'Black Rain' (directed by Ridley Scott and acted by Michael Douglas and Andy Garcia). Sato was interpreted by the Japanese actor Yusaku Matsuda, died shortly after the movie was made. Even the stage when you fight the boss (the factory) seems somehow inspire from the movie's background (in a movie's scene, Nick - interpreted by Michael Douglas - try to defeat Sato in a steelworks, quite similar to the game's stage).
- STAFF -
Game Designer: Naozumi Yorichika (N. Yorichika) Programmers: Good Townsman, Moo Yagiyama2, Willful Rabbit Visual Designers: Naozumi Yorichika (N. Yorichika), Shoko Ishimoto, Yoshihiro Funada (Y. Funada), T. Nishigaki, Hikihara, T. Akamatsu, K. Yamamotoya, H. Motono, Hikari Hino (H. Hino), Hyoue Ogawa, Akira, Takashi Itoh Sound Designers: Kenji Okuda, Naoki Itamura, Suda Akira Special Thanks: Akisama, Yamacyan, A. Nonami, W. Yamazaki
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1259&o=2
A 27-year-old Arcade Video Game PCB
Karate Blazers (c) 1991 Video System Company, Limited.
A horizontally scrolling fighting game for 1 to 4 players. Each playable character (chosen from Mark, Glen, Akira and Gil) kicks and punches their way through a number of enemy-packed levels. In addition to kicking and punching, each character also has their own unique 'special attack'; a move that injures multiple on-screen enemies at the cost of some of the player's health.
While in no way original (drawing most of its inspiration from Capcom's "Final Fight"), Karate Blazers is both hugely playable and very fast and frenetic, with the amount of on-screen enemies at times overwhelming. The graphics are also well drawn and nicely animated.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 10 Mhz) Sound CPU : Zilog Z80 (@ 4 Mhz) Sound Chips : Yamaha YM2610 (@ 8 Mhz)
Players : 4 Control : 8-way joystick Buttons : 4
- TRIVIA -
Released in August 1991 in Japan.
The boss of the 3rd stage is inspired by Sato, a character of the movie 'Black Rain' (directed by Ridley Scott and acted by Michael Douglas and Andy Garcia). Sato was interpreted by the Japanese actor Yusaku Matsuda, died shortly after the movie was made. Even the stage when you fight the boss (the factory) seems somehow inspire from the movie's background (in a movie's scene, Nick - interpreted by Michael Douglas - try to defeat Sato in a steelworks, quite similar to the game's stage).
- STAFF -
Game Designer: Naozumi Yorichika (N. Yorichika) Programmers: Good Townsman, Moo Yagiyama2, Willful Rabbit Visual Designers: Naozumi Yorichika (N. Yorichika), Shoko Ishimoto, Yoshihiro Funada (Y. Funada), T. Nishigaki, Hikihara, T. Akamatsu, K. Yamamotoya, H. Motono, Hikari Hino (H. Hino), Hyoue Ogawa, Akira, Takashi Itoh Sound Designers: Kenji Okuda, Naoki Itamura, Suda Akira Special Thanks: Akisama, Yamacyan, A. Nonami, W. Yamazaki
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1259&o=2
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
:站立攻击
:跳跃攻击
扫堂腿:
突击 :按的瞬间输入或
必杀技:
拉转:抓住敌人时或可将敌人拉至左边或右边。
抓打:抓住敌人后或
倒地追打:站在倒地敌人上面(可连打)
天书卷轴:拥有天书卷轴的情况下可发动耗血必杀技且不会耗血
,但会消耗一本天书。