后跳/垂直跳跃/前跳
N 后退&站立防御/回中/前进
下蹲&下蹲防御/下蹲/下蹲
:拳()
:脚()
:防御(_F)(移动中、跳跃中均可)
·小跳跃
瞬间输入或或
·连续攻击
近距离,或连打
·防御取消
在对手的攻击命中自己前,瞬间按下防御键进行防御。
若成功,身体会有白光。可减少防御硬直。
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街机 · CPS1
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查看游戏资料、发行信息与玩法介绍。
《格斗机器人 (日版)》是 Hot-B 于 1993 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。
资料库未提供中文记录,以下保留英文原始资料。
A 25-year-old Arcade Video Game PCB
Schmeiser Robo (c) 1993 Hot-B.
Schmeiser Robo plays similarly to other 2-D versus fighting games during its release, which the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. However, unlike most other fighting games released at the same time, the game uses an 8-way joystick and 3 buttons: one for punching, another for kicking, and the last one first introduced in the game during the modern era of fighting games, the guard button. Every character can do moving and attacking in spite of repeatedly pressing the guard button; however, they can't block their opponents' attacks by using it. Other unique features introduced in this game are quick (or small) jumping, air-guarding, counter-attacking, guard-canceling and rush-attacking.
- TECHNICAL -
Main CPU: Motorola 68000 (@ 14 Mhz) Sound CPU: Hudson Soft HuC6280 (@ 8.055 Mhz) Sound Chips: Yamaha YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.757 Khz), OKI6295 (@ 15.514 Khz)
Screen orientation: Horizontal Video resolution: 320 x 240 pixels Screen refresh: 58.00 Hz Palette colors: 2048
Players: Up to 2 simultaneously. Control: One 8-way joystick per player. Buttons: 3 per player.
- TRIVIA -
After developing this game, Hot-B went bankrupt in 1994.
- STAFF -
Director: Yasuyuki Osada System Designers: Yasuyuki Osada, Nobuyuki Nakane Planning: Noriaki Kaiami, Kengo Asai Main Programmer: Nobuyuki Nakane Programmers: Masato Kimura, Goh Arakami, Masanori Mori Graphics: Yasuyuki Osada, Kenji Ono, Junichi Sugawara, Tomoko Honda, Chihiro Takahashi Sound: Mint Character Designer: Yasuyuki Osada Walker Designer: Satoshi Hatsuya Background Graphic: Kenji Ono Cooperation: Hot.B USA, First Farmers Costume Designers: Teikoku Zousen Matterial, Kemono Itas(Kemono_Industry), L.Carol Special Thanks: Shiori Kojima, Yoshinobu Nakamura, Takayuki Sekino, Yasuhiro Ito (Yasuhiro Itoh), Takuyuki Maeda, Shouji Kuga, Yorimasa Yasuda, Takako Uesugi Producer: Akinori Tomonaga Executive Producer: Michiyo Kashiwase
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3581&o=2
A 25-year-old Arcade Video Game PCB
Schmeiser Robo (c) 1993 Hot-B.
Schmeiser Robo plays similarly to other 2-D versus fighting games during its release, which the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. However, unlike most other fighting games released at the same time, the game uses an 8-way joystick and 3 buttons: one for punching, another for kicking, and the last one first introduced in the game during the modern era of fighting games, the guard button. Every character can do moving and attacking in spite of repeatedly pressing the guard button; however, they can't block their opponents' attacks by using it. Other unique features introduced in this game are quick (or small) jumping, air-guarding, counter-attacking, guard-canceling and rush-attacking.
- TECHNICAL -
Main CPU: Motorola 68000 (@ 14 Mhz) Sound CPU: Hudson Soft HuC6280 (@ 8.055 Mhz) Sound Chips: Yamaha YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.757 Khz), OKI6295 (@ 15.514 Khz)
Screen orientation: Horizontal Video resolution: 320 x 240 pixels Screen refresh: 58.00 Hz Palette colors: 2048
Players: Up to 2 simultaneously. Control: One 8-way joystick per player. Buttons: 3 per player.
- TRIVIA -
After developing this game, Hot-B went bankrupt in 1994.
- STAFF -
Director: Yasuyuki Osada System Designers: Yasuyuki Osada, Nobuyuki Nakane Planning: Noriaki Kaiami, Kengo Asai Main Programmer: Nobuyuki Nakane Programmers: Masato Kimura, Goh Arakami, Masanori Mori Graphics: Yasuyuki Osada, Kenji Ono, Junichi Sugawara, Tomoko Honda, Chihiro Takahashi Sound: Mint Character Designer: Yasuyuki Osada Walker Designer: Satoshi Hatsuya Background Graphic: Kenji Ono Cooperation: Hot.B USA, First Farmers Costume Designers: Teikoku Zousen Matterial, Kemono Itas(Kemono_Industry), L.Carol Special Thanks: Shiori Kojima, Yoshinobu Nakamura, Takayuki Sekino, Yasuhiro Ito (Yasuhiro Itoh), Takuyuki Maeda, Shouji Kuga, Yorimasa Yasuda, Takako Uesugi Producer: Akinori Tomonaga Executive Producer: Michiyo Kashiwase
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3581&o=2
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
后跳/垂直跳跃/前跳
N 后退&站立防御/回中/前进
下蹲&下蹲防御/下蹲/下蹲
:拳()
:脚()
:防御(_F)(移动中、跳跃中均可)
·小跳跃
瞬间输入或或
·连续攻击
近距离,或连打
·防御取消
在对手的攻击命中自己前,瞬间按下防御键进行防御。
若成功,身体会有白光。可减少防御硬直。
●:投技后拉袍 近敌时或
◎:必杀技上电气玉
◎:必杀技中电气玉
◎:必杀技下电气玉
●:投技脚锁投 近敌时或
◎:必杀技变奏曲1
◎:必杀技变奏曲2
◎:必杀技变奏曲3 连打
●:投技跃射 近敌时或
◎:必杀技热带低气压
◎:必杀技结鱼属锤 蓄
◎:必杀技马赫崩溃
●:投技抱落 近敌时或或
◎:必杀技晚安踢
◎:必杀技飓风拳 连打
◎:必杀技飞行飓风
●:投技片手投 近敌时或
○:特殊技前方冲刺
○:特殊技后方冲刺
◎:必杀技升脚射!
◎:必杀技月光斩! 蓄
●:投技巴投 近敌时或或
◎:必杀技回旋撞击1 蓄
◎:必杀技回旋撞击2 蓄
●:投技六手投 近敌时或
◎:必杀技回旋臂
◎:必杀技六手爆落 近敌时方向转一圈_+
◎:必杀技俯冲撞击 蓄
●:投技膝压 近敌时或
◎:必杀技达利达利
○:特殊技瞬间移动 或或
◎:必杀技冲刺拳 或或
◎:必杀技幻影拳·上段
◎:必杀技幻影拳·下段
◎:必杀技幻影上击
◎:必杀技幻影踢