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Charlie Ninja 封面
Arcade

Charlie Ninja

街机 · FBNEO

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Charlie Ninja: game overview

Title
Charlie Ninja
Platform
Arcade
Publisher
Mitchell
Year
1995
Read the full game overview

A 24-year-old Arcade Video Game PCB

Charlie Ninja (c) 1994 Mitchell Corporation.

A colourful, 1 or 2-player platform shoot-em-up consisting of 5 stages, in which the player controls a Ninja who must jump and shoot his way through each of the game's stages, before taking on the archetypal end-of-level 'Boss'.

Bonuses can be picked up to increase the firepower, and barrels can either be smashed to reveal bonuses, or picked up and thrown at the enemies. In addition; the Ninja can perform high jump by pressing the JUMP button, then pressing it again while the Ninja is in the air. This is useful for avoiding enemies and essential for reaching high platforms.

Charlie Ninja: gameplay and reference

Technical

Main CPU : ARM (@ 28 Mhz)
Sound Chips : (2x) OKI6295 (@ 7.627 Khz)

Players : 2
Control : 8-way Joystick
Buttons : 3

Trivia

Charlie Ninja was released in October 1994.

The 2 main Characters are called Roy and Lon.

Staff

Game Design : Noarick. Y
Character Design : Charlie Arai
Composer : Baggio Aoki
Main Program : Namcha
Assistant Program : Br. C0in
Bonus Game Program : Viva! Romario
Name Entry Program : Enoshin Plus
Sound Effect : Robert Aoki
Character Graphic : Poco-Lins, Utata. K, Nozomu, Tatsu. Kei, Ken, Kyo
Background Graphic : Utata. K, M. Natsuki, Y. 1Gou, 96-28?, Ryu, Toda. Go
Special Thanks : Steve, R&N&E, C. N. All Staff

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Edit this entry: https://www.arcade-history.com/?&page=detail&id=3483&o=2

Full move list and command diagrams (Chinese)