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After Burner II 封面
街机

冲破火网 II

街机 · CPS1

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冲破火网 II 游戏介绍

查看游戏资料、发行信息与玩法介绍。

名称
冲破火网 II
英文名
After Burner II
公司
Sega
年份
1987
平台
Arcade
人数
1 人
操作
P? stick 2键
系列
After Burner
查看游戏简介全文

奇怪的是, 1代和2代之间并没有太多区别——事实上,2代的改动极小,根本就不够资格称作续作.它不过增加了一段更加离奇的开场介绍,一些新的敌机(比如轰炸机),以及新的关卡(实际上就是从原作的18关增加到21关).此外,它还增加了一些小的间隔,在此期间,玩家可以驾机降落,重装弹药.当然,它还有一个最大的改进,就是加入了节流阀速度控制系统.偶…

故事背景与历史价值Story background and historical notes

冲破火网2 1987 SEGA

奇怪的是,<After Burner>1代和2代之间并没有太多区别——事实上,2代的改动极小,根本就不够资格称作续作.它不过增加了一段更加离奇的开场介绍,一些新的敌机(比如轰炸机),以及新的关卡(实际上就是从原作的18关增加到21关).此外,它还增加了一些小的间隔,在此期间,玩家可以驾机降落,重装弹药.当然,它还有一个最大的改进,就是加入了节流阀速度控制系统.偶尔,敌机会突然出现在你的尾部,这时你既可以运用节流阀加速逃逸,也可以突然刹车让敌军冲过头,这时再给它致命一击.

剩下还值得一说的差别(或者说改进),就只有导弹的备弹量变多了(无论是游戏一开始,还是重新补充燃料时),这使游戏变得更加容易,挫折感则随之大减.其它不值一说的差别还有音乐的演奏仪器——尽管两作的音乐内容本质上是一样的.

A 31-year-old Arcade Video Game PCB

After Burner II (c) 1987 Sega.

After Burner is another Sega game rendered with their then-ubiquitous 3-D sprite-scaling technology; this time putting the player into the seat of a powerful F14 Tomcat jet fighter.

Players must fight their way through 21 colourful, fast-moving stages, shooting down waves of enemy fighters while avoiding the enemy's incoming missiles. The F14 is equipped with a machine gun and a limited number of homing missiles. The gun has infinite ammunition and targeting is achieved by maneuvering the Tomcat so that the targeting cursor situated just in front of the jet is placed over an enemy fighter.

To deploy missiles, the player must first 'lock-on' to the target, a sound will indicate that the lock has taken place and missiles should then be fired, these will home in on and destroy the locked-on enemy fighter.

Missile stocks are replenished at the end of every 2nd stage, either by the appearance of a large support plane that automatically links up with the player's jet fighter, or by landing on a military airstrip - which again happens automatically.

After Burner's straightforward shoot-em-up gameplay is simple and repetitive, but the game's incredible visuals ensured its success.

- TECHNICAL -

Deluxe cabinet dimensions : 80'' (203cm) Deep x 53'' (135cm) Wide x 69'' (175cm) High. Weight : 800 lbs (362 kg) Upright cabinet dimensions : 24,8'' (63cm) Deep x 33,9'' (86cm) Wide x 72,8'' (185cm) High. Weight : 273 lbs (124 kg)

Sega X Board hardware Game ID : 834-6335-02

Main CPU : (2x) Motorola 68000 (@ 12.5 Mhz) Sound CPU : Zilog Z80 (@ 4 Mhz) Sound Chips : Yamaha YM2151 (@ 4 Mhz), Sega (@ 4 Mhz)

Screen orientation : Horizontal Video resolution : 320 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 24576

Players : 1 Control : stick Buttons : 2

- TRIVIA -

After Burner II was released in October 1987.

After Burner II was originally planned to have a World War II theme and be a realistic flight sim, but the idea was dropped because Yu Suzuki stated that 'it would not have fit the arcade scene.' A pure dogfighter was not his intention.

ABII is essentially the same game as "After Burner", but there are a few differences, mainly the fact that it is possible to control your plane speed.

In the cut-scenes that show your jet fighter landing on a landing strip in order to reload the missile supply, there are some special vehicles that will make a cameo appearance. In the first landing, you'll see a man riding the motorcycle from "Hang-On". and in the second landing, you'll see the famous Ferrari Testarossa-like car from "Out Run".

David Hernly holds the record for this game with 2,215,620 points on June 1, 2008.

Soundtrack album releases : After Burner II (MJCAX-00007) (Marvelous Entertainment) SEGA AGES SOUND TRACK THE BEST PLUS [PS2 SEGA AGES 2500 Series] (KDSD-00051~2) After Burner 20th Anniversary Box (29/11/2007)

An ABII unit appears in the 1991 movie 'Terminator 2 - Judgment Day'.

- SERIES -

1. After Burner (1987, Arcade) 2. After Burner II (1987, Arcade) 3. G-Loc - Air Battle (1990, Arcade) 4. R360 - G-Loc Air Battle (1990, Arcade) 5. Strike Fighter (1991, Arcade) 6. Sky Target (1995, Arcade) 7. Sega Strike Fighter (2000, Arcade) 8. After Burner Climax (2006, Arcade) 9. After Burner - Black Falcon (2007, PSP)

- STAFF -

Designed by : Yu Suzuki (YU.), Satoshi Mifune Music by : Hiroshi Miyauchi (HIR) Staff : (KIM), (BIN), (SAD), (KEY), (Y.N)

- PORTS -

* CONSOLES: [JP] Nintendo Famicom (Mar. 30, 1989) "After Burner [Model SS13-6200]" [US] Nintendo NES (1989) "After Burner [Model TGN-011-AB]" [JP] Sega Mega Drive (Mar. 20, 1990) "After Burner II [Model T-17013]" [JP] NEC PC-Engine (Sep. 28, 1990) "After Burner II [Model NAPH-1011]" Sega Super 32X [JP] (Jan. 13, 1995) "After Burner Complete [Model GM-4006]" Sega Super 32X [US] (???. ??, 1995) "After Burner [Model 84507]" Sega Super 32X [EU] (???. ??, 1995) "After Burner Complete [Model 84507-50]" [JP] Sega Saturn (Sep. 27, 1996) "After Burner II [Sega Ages] [Model GS-9109]" Sega Dreamcast [JP] (Dec. 20, 2001) "Yu Suzuki Game Works Vol.1 [Model ASP001]" [JP] Sony PS2 (Mar. 18, 2004) "After Burner II [Sega Ages 2500 Vol.10] [Model SLPM-62446]"

* COMPUTERS: FM Towns PC (1987) After Burner Commodore C64 (1988) Atari ST (1988) [EU] Amstrad CPC (1988) MSX [EU] (1988) Commodore Amiga (1989) After Burner Sinclair ZX Spectrum (1989) [JP] Sharp X68000 (Apr, 26, 1989) "After Burner [Model DP-3205010]" PC [MS-DOS, 3.5'' Disks] [US] (1989) After Burner Commodore Amiga (1990, "Amiga Champions") Commodore C64 (1990, "100% Dynamite") Sinclair ZX Spectrum (1990, "100% Dynamite")

* OTHERS: LCD handheld game (1989) by Tiger Electronics. LCD tabletop game (1989) by Tiger Electronics : 18 different levels of play.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=40&o=2

冲破火网 II:操作、角色与玩法资料After Burner II: controls, characters and gameplay notes

4 后方向46 前方向64 / 6 为后 / 前方向(随角色朝向理解)2 下方向28 上方向82 / 8 为下 / 上方向A 攻击键AB 跳跃键BC 手榴弹键C为街机功能键,不等同于浏览器键位

1基本操作展开查看

A 攻击键A操纵杆
自机的移动
(模拟控制设定中的“J1-Y轴反转”的
ON/OFF 可使上下方向替换)

节流阀…模拟Z轴

B 跳跃键B按钮
A 攻击键A:开火
B 跳跃键B:导弹 (可锁定)

(J2操纵杆8 上方向8:节流阀 [ 低 (2 下方向2) ])
(J2操纵杆2 下方向2:节流阀 [ 高 (8 上方向8) ])

2隐藏要素展开查看

[补给场景、演示场景以隐藏资讯表示,
可追加奖励、导弹等]

第 1关:S+开火键+导弹键

第 3关:S+节流阀 高

第 5关:S+开火键+导弹键

第 9关:S+右+开火键+导弹键

第11关:左+开火键+导弹键

第13关:S+开火键+导弹键

第16关:S+下+开火键+导弹键

第19关:S+感测器

第21关:S+开火键+导弹键+感测器+节流阀 低

第23关:S+开火键+导弹键

演示场景:S+开火键+导弹键+右+节流阀 高

·第9关演示时如果投币就是幸运模式。