世界版(EA)
射击 跳 保险(空中可)
滑翔 按住
特殊攻击
飞腿 ,或
美版(UA)
射击 跳 特殊攻击
滑翔 按住
飞腿 ,或
劲拳
保险
顶蘑菇 启动!

街机 · CPS1
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查看游戏资料、发行信息与玩法介绍。
《Bucky O'Hare》的创作来源是一部80年代早期漫画。它的基本剧情如下(我发誓没有虚构一个字):在一个叫做Aniverse的平行宇宙里,每一颗行星都居住着各种人形生物,他们拥有高度发达的太空科技。一台名为KOMPLEX的超级计算机,将Toads族(他们创造了这个宇宙的一切)的所有成员洗脑,并打算率领他们征服整个星系。游戏的主角来…
Bucky O'Hare 1992 Konami
《Bucky O'Hare》的创作来源是一部80年代早期漫画。它的基本剧情如下(我发誓没有虚构一个字):在一个叫做Aniverse的平行宇宙里,每一颗行星都居住着各种人形生物,他们拥有高度发达的太空科技。一台名为KOMPLEX的超级计算机,将Toads族(他们创造了这个宇宙的一切)的所有成员洗脑,并打算率领他们征服整个星系。游戏的主角来自“正义愤怒”号太空飞船的四位组员,他们的任务就是打击被洗脑的Toads族。
以上疯狂的剧情始于80年代初的一部漫画小说,然后又被改编成动画片,而这里介绍的Konami街机游戏,正以这部动画为基础改编而来。除了街机游戏,Konami还开发了一款同名的FC游戏——一部难到逆天的平台类游戏。本作最值得关注的一点:它是由三个后来组建了财宝公司的家伙开发设计的。
如果说Konami的其他授权改编清版街机游戏,总是或多或少地有千篇一律的感觉,那么《Bucky O'Hare》可以说完全有悖于以往任何同类游戏:每一个角色都拥有一把无限火力的激光枪。不过,并没有一个专门用来开火的按键,当敌人进入你的有效攻击范围之内,你只能用拳击打对方。 只有当没有人在你的有效攻击范围内,你才可以用激光枪射击。你可以通过一种非常奇怪的指令(在空中时同时按攻击和跳跃键)来发动飞腿攻击,而主角标准的跳跃攻击是在空中开火。由于如此强调射击要素,这游戏刚开始玩时感觉就好似一款中等水准的炮轰式游戏。进一步加深这一感觉的是: 四位主角的近战攻击与射击方式都是完全一样的(就像《合金弹头》这样的炮轰式游戏)。此外,你还可以拾取印有激光枪图标的道具,加强主枪的攻击威力与范围。另一个来自《战场之狼》或《魂斗罗3》的创意,是数量有限的清版炸弹。主角每条命配有两颗炸弹,而且炸弹可以累积到很夸张的数量(类似Capcom同年的街机名作《The Punisher》)
游戏还有很多其他特别之处。乍一看去,每名角色除了长相上的差别,他们的拳脚功夫、射击武器和炸弹都是一样的,但实际上他们各自还拥有一套独有的“花式武器”,这种看起来像放烟火的武器,在射程、持久力和攻击方式上都大不相同。令人吃惊的是,你可以毫无节制地使用这种武器,因为它不会消耗你的任何东西。
另一个奇怪的小设定:在你跳起后,可以减慢下落速度。一个早期关卡就须要用到喷气背包慢慢滑向地面,这里你根本不受地心引力的影响,可以随心所欲地飞向任何地方。游戏后期还有一个水平射击关卡,你的座驾是一个类似双人战车的奇特气垫艇。和普通的飞行关卡不同,这是一个纯粹的射击关卡,你所有的攻击都是远程子弹。虽然这两个关卡展现的都是一些很基本的东西,依然证明了Konami在关卡设计上付出的额外努力。
和Konami所有授权改编游戏一样,本作的画面也非常忠实原著。当然,像《The Simpsons》的忠实度,一看就能看得出来,因为大家对原剧都太熟了!而说到《Bucky O'Hare》,只有那些为数不多有幸看过原著的人,能够告诉你它有多么忠实了!对于普通大众而言,能目睹到鲜艳明亮的画面,有趣的人设、青蛙造型的巨大飞船、长相怪异的巨型据其人、超炫的爆炸效果、就够了!数字化的音频也比较丰富,甚至还请到了动画原著的原班声优为角色配音。
总的来说,《Bucky O'Hare》是一款相当出色的小游戏,作为一款清版动作游戏,也许不那么纯正,却足够新颖,完全有资格与其他同时代的伟大街机游戏并列!
A 26-year-old Arcade Video Game PCB
Bucky O'Hare (c) 1992 Konami Company, Limited.
Bucky O'Hare is a scrolling shoot-em-up for up to four players based on the TV cartoon series Bucky O'Hare and the Toad Wars. Players must stop the Toad Empire from invading their home planets in the 'Aniverse' and enslaving their people. To achieve their goal they must shoot their way through an army of brainwashed toads to destroy their evil leader, a computer program known as 'KOMPLEX' and release the 'Interplanetary Life Force.'
Players choose to play as either Blinky (a one-eyed android), Bucky (the heroic rabbit captain), Dead-Eye Duck (a four-armed mallard) or Jenny (an 'Aldebaran cat' and telepath). Differences between the characters are purely visual as each plays the same.
In addition to their gun, each character carries a small number of smart bombs that can kill multiple enemies. Weapon and health power-ups appear at certain points in a stage, appearing through a glowing 'door' outline, that opens and throws the power-up into the stage.
Some stages feature locked cells in which Bucky's people are imprisoned. These can be shot open to release the prisoners. The game is mainly viewed from a side-scrolling perspective but will sometimes switch the viewpoint from stage-to-stage, with some stages using a forced isometric perspective or a vertically-scrolling viewpoint.
A large boss character awaits players at the end of each stage. "Bucky O'Hare" features eight stages of play: Stage 1: Planet Warren Stage 2: Planet Punk Stage 3: Climate Converter Stage 4: Asteroidbelt Stage 5: Planet Rat Stage 6: Mother Ship Stage 7: Toad Star Stage 8: Planet Life Force
- TECHNICAL -
Game ID : GX173
Main CPU : Motorola 68000 Sound CPU : Zilog Z80 Sound Chips : Yamaha YM2151, K054539
Players : 2 or 4 Control : 8-Way Joystick Buttons : 3 => Shoot, Jump, Super Bomb
- TRIVIA -
Bucky O'Hare was released in September 1992, it is based on the short-lived cartoon aired in 1991. Originally based upon the comic book created by Larry Hama in 1978, this was the first serious competitor to the TMNT because it wasn't completely children-oriented and the comic book wasn't a TMNT wannabe. However, due to poor distribution of the TV show and financial problems with the producers the show couldn't see a second season.
Several of the staff members went on to form the developer Treasure the following year. 'Escape Iuchi5' is Hiroshi Iuchi, the director of "Ikaruga" and "Radiant Silvergun". 'Gammer Kikuchi' is Tetsuhiko Kikuchi, the character director of "Guardian Heroes", and 'Star Hanzawa' is Norio Hanzawa, the composer for most of Treasure's games.
Soundtrack Releases (for limited-edition) : Konami All-Stars 1993 ~ Music Station of Dreams (KICA-9016~8) December 24, 1992
- UPDATES -
In the U.S. version : * "Winners Don't Use Drugs" screen added. * Extra lives are impossible to obtain. In the world version, you could obtain an extra life by collecting a heart if you had enough health (the unused health is carried over to the new life). * The Gimmick Weapon is mapped to button 3 (mapped to buttons 1 and 2 in the world version). * You must press all three buttons to use a super bomb (mapped to button 3 in the world version).
- PORTS -
* Others : LCD handheld game (1992)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=349&o=2
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
世界版(EA)
射击 跳 保险(空中可)
滑翔 按住
特殊攻击
飞腿 ,或
美版(UA)
射击 跳 特殊攻击
滑翔 按住
飞腿 ,或
劲拳
保险
美版(UA)不奖命。世界版(EA)中在血槽满的情况
再吃补血道具会增加为新的生命。
美版(UA)特殊技是;世界版(EA)则是。
美版(UA)保险是;世界版(EA)则是。