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Circus Charlie (level select, set 1) 封面
街机

马戏团 - 小丑查理 (level select, 第 1 套)

街机 · CPS1

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马戏团 - 小丑查理 (level select, 第 1 套) 游戏介绍

查看游戏资料、发行信息与玩法介绍。

名称
马戏团 - 小丑查理 (level select, 第 1 套)
英文名
Circus Charlie (level select, set 1)
公司
Konami
年份
1984
平台
Arcade
人数
2 人
操作
P1 joy 2向 1键 · P2 joy 2向 1键
系列
Platform
查看游戏简介全文

《马戏团 - 小丑查理 (level select, 第 1 套)》是 Konami 于 1984 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。

故事背景与历史价值Story background and historical notes

资料库未提供中文记录,以下保留英文原始资料。

A 34-year-old Arcade Video Game PCB

Circus Charlie (c) 1984 Konami Industry Company, Limited.

Circus Charlie is a single-player abstract platform game in which the player must guide the eponymous Charlie through six different circus events. Bonus points can be won by finishing a level as quickly as possible, with further points awarded for collecting any of the money bags that occasionally appear.

Finally, additional bonus points are awarded for completing a level without losing a life. The game is over when all Circus Charlies are lost.

The six different events are: 1. Ride a lion and jump through fiery hoops and over blazing pots. 2. Jump over monkeys while walking a tightrope. 3. Bounce on trampolines, avoid fire breathers and sword jugglers. 4. Jump on giant, rolling beach balls. 5. Ride a horse while avoiding obstacles. 6. Trapeze.

- TECHNICAL -

Game ID : GX380

Main CPU : Motorola M6809 (@ 2.048 Mhz) Sound CPU : Zilog Z80 (@ 3.579545 Mhz) Sound Chips : (2x) Texas Instruments SN76496 (@ 1.789772 Mhz), DAC, (3x) RC (@ 1.789772 Mhz)

Players : 2 Control : 2-Way Joystick Buttons : 1 (JUMP)

- TRIVIA -

Circus Charlie was released in April 1984 in Japan.

Alessandro Laini, Giuseppe Strangio, Lorenzo Grande, Maurilio Pintus, and Neil Chapman all hold the record for this game with 999990 points on December 4, 1984; April 12, 1985; March 25, 1985; November 6, 1984; and June 5, 2000, respectively.

Alfa Records released a limited-edition soundtrack album for this game (Konami Game Music Vol.2 - ALC-22904) on September 25, 1986.

- TIPS AND TRICKS -

* Master the jump : Learning how Charlie can jump is the first step to mastering this game.

* Move forward and backward to adjust your position : If you just keep moving forward, there could be an obstacle at where you land after your jump. In such cases, move back a bit to adjust your position.

* Tons of secrets : There are a bunch of secrets bonuses hidden in this game.

1) Fire rings : Jump through a ring from your back first or jump 3 times at the starting point. Then a Charlie doll will appear from the front hanging. Catch it and get an extra player!

2) Fire rings : Jump over a pot from your back first and a coin may appear from the pot. Catch it to obtain bonus points. However, it happens only once per level. From which pot the coin may appear is determined randomly.

3) Fire rings : If you get to the goal after getting all dollar bags, a hawk brings a dollar bag and you obtain bonus points. This happens only if you have made no misses in that level.

4) Tightrope : If you jump over the brown and purple monkeys at once, you get a 1000-point bonus.

5) Tightrope : If you perform perpendicular jumps over all monkeys and complete the level, a hawk will bring a Charlie doll and you get an extra player.

6) Tightrope : Jump over the purple monkey from your back first and you get a 5000-point bonus.

7) Tightrope : Touch the hook beyond the goal and a dollar back appears. Reach the goal and you get a 5000-points bonus.

8) Trampoline : Get all dollar bags and reach the goal. A hawk will bring a dollar bag and you earn bonus points.

9) Acrobatic jump : Use the spring only once after jumping off the horse and get to the goal. A hawk will bring a Charlie doll and you get an extra player.

10) Trapeze : Grab onto a trapeze by skipping one and get bonus points.

11) Trapeze : Bounce off a trampoline and then grab onto a trapeze to get bonus points.

- PORTS -

* CONSOLES: [JP] Nintendo Famicom (mar.4, 1986) "Circus Charlie [Model SFC-CC]" Sega SG-1000 [KO] (198?) [JP] Sony PlayStation (may.13, 1999) "Konami 80's Arcade Gallery [Model SLPM-86228]"

* HANDHELDS: [JP] Nintendo DS (mar.15, 2007) "Konami Arcade Collection [Model NTR-A5KJ-JPN]" [EU] Nintendo DS (oct.26, 2007) "Konami Arcade Classics [Model NTR-ACXP-EUR]" [AU] Nintendo DS (oct.29, 2007) "Konami Arcade Classics"

* COMPUTERS: MSX [EU] [JP] (1984) "Circus Charlie [Model RC712]" [EU] Commodore C64 (1987)

* OTHERS: Arcade [EU] [AU] [KO] (nov.1998) "Konami 80's AC Special" Arcade [JP] (nov.1998) "Konami 80's Arcade Gallery"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=465&o=2

A 34-year-old Arcade Video Game PCB

Circus Charlie (c) 1984 Konami Industry Company, Limited.

Circus Charlie is a single-player abstract platform game in which the player must guide the eponymous Charlie through six different circus events. Bonus points can be won by finishing a level as quickly as possible, with further points awarded for collecting any of the money bags that occasionally appear.

Finally, additional bonus points are awarded for completing a level without losing a life. The game is over when all Circus Charlies are lost.

The six different events are: 1. Ride a lion and jump through fiery hoops and over blazing pots. 2. Jump over monkeys while walking a tightrope. 3. Bounce on trampolines, avoid fire breathers and sword jugglers. 4. Jump on giant, rolling beach balls. 5. Ride a horse while avoiding obstacles. 6. Trapeze.

- TECHNICAL -

Game ID : GX380

Main CPU : Motorola M6809 (@ 2.048 Mhz) Sound CPU : Zilog Z80 (@ 3.579545 Mhz) Sound Chips : (2x) Texas Instruments SN76496 (@ 1.789772 Mhz), DAC, (3x) RC (@ 1.789772 Mhz)

Players : 2 Control : 2-Way Joystick Buttons : 1 (JUMP)

- TRIVIA -

Circus Charlie was released in April 1984 in Japan.

Alessandro Laini, Giuseppe Strangio, Lorenzo Grande, Maurilio Pintus, and Neil Chapman all hold the record for this game with 999990 points on December 4, 1984; April 12, 1985; March 25, 1985; November 6, 1984; and June 5, 2000, respectively.

Alfa Records released a limited-edition soundtrack album for this game (Konami Game Music Vol.2 - ALC-22904) on September 25, 1986.

- TIPS AND TRICKS -

* Master the jump : Learning how Charlie can jump is the first step to mastering this game.

* Move forward and backward to adjust your position : If you just keep moving forward, there could be an obstacle at where you land after your jump. In such cases, move back a bit to adjust your position.

* Tons of secrets : There are a bunch of secrets bonuses hidden in this game.

1) Fire rings : Jump through a ring from your back first or jump 3 times at the starting point. Then a Charlie doll will appear from the front hanging. Catch it and get an extra player!

2) Fire rings : Jump over a pot from your back first and a coin may appear from the pot. Catch it to obtain bonus points. However, it happens only once per level. From which pot the coin may appear is determined randomly.

3) Fire rings : If you get to the goal after getting all dollar bags, a hawk brings a dollar bag and you obtain bonus points. This happens only if you have made no misses in that level.

4) Tightrope : If you jump over the brown and purple monkeys at once, you get a 1000-point bonus.

5) Tightrope : If you perform perpendicular jumps over all monkeys and complete the level, a hawk will bring a Charlie doll and you get an extra player.

6) Tightrope : Jump over the purple monkey from your back first and you get a 5000-point bonus.

7) Tightrope : Touch the hook beyond the goal and a dollar back appears. Reach the goal and you get a 5000-points bonus.

8) Trampoline : Get all dollar bags and reach the goal. A hawk will bring a dollar bag and you earn bonus points.

9) Acrobatic jump : Use the spring only once after jumping off the horse and get to the goal. A hawk will bring a Charlie doll and you get an extra player.

10) Trapeze : Grab onto a trapeze by skipping one and get bonus points.

11) Trapeze : Bounce off a trampoline and then grab onto a trapeze to get bonus points.

- PORTS -

* CONSOLES: [JP] Nintendo Famicom (mar.4, 1986) "Circus Charlie [Model SFC-CC]" Sega SG-1000 [KO] (198?) [JP] Sony PlayStation (may.13, 1999) "Konami 80's Arcade Gallery [Model SLPM-86228]"

* HANDHELDS: [JP] Nintendo DS (mar.15, 2007) "Konami Arcade Collection [Model NTR-A5KJ-JPN]" [EU] Nintendo DS (oct.26, 2007) "Konami Arcade Classics [Model NTR-ACXP-EUR]" [AU] Nintendo DS (oct.29, 2007) "Konami Arcade Classics"

* COMPUTERS: MSX [EU] [JP] (1984) "Circus Charlie [Model RC712]" [EU] Commodore C64 (1987)

* OTHERS: Arcade [EU] [AU] [KO] (nov.1998) "Konami 80's AC Special" Arcade [JP] (nov.1998) "Konami 80's Arcade Gallery"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=465&o=2

马戏团 - 小丑查理 (level select, 第 1 套):操作、角色与玩法资料Circus Charlie (level select, set 1): controls, characters and gameplay notes

4 后方向46 前方向64 / 6 为后 / 前方向(随角色朝向理解)2 下方向28 上方向82 / 8 为下 / 上方向A 攻击键AB 跳跃键BC 手榴弹键C为街机功能键,不等同于浏览器键位

1各关简介展开查看

共六关。六关完成后进入下一周目,
每过一周目就提升难度。

关卡1:骑狮跳圈
小丑站在狮子的背上,指示狮子左右行
进或跳跃,以跳过火圈或火炉,在游戏
中,玩家必须全程走完100m,到达终点
,该关才算完成。
火圈有三种:一种是单大火圈,也就是
狮子比较能轻易跳过的;另一种是单小
火圈,狮子要靠技巧与时机才能跳过,
但该火圈会有钱袋可供玩家加分;第三
种是双大火圈,比单大火圈的困难度稍
高一点。无论是火圈或是火炉,只要小
丑或狮子碰触到火,均算失败,并损失
一条生命。

关卡2:走索跳猿
小丑走着钢索,钢索上会有猴子阻挡着
小丑的前进。小丑也同样必须以左右行
进,或以跳跃的方式跳过钢索上的猴子
。钢索的全长80m。
若小丑一次跳过两只猴子,则可额外获
得1,000分,若一次跳过三只猴子,则
可额外获得2,000分。当然,若是小丑
直接碰触猴子,或跳跃时不小心踏到猴
子,均算失败,并损失一条生命。

关卡3:蹦床跳跃
小丑以左右跳跃的方式,跳过两两相距
的蹦床,蹦床之间会有距离,有时会有
喷火表演者,有时候也会有耍刀者。
小丑要完成70m的长度。
有时候对应蹦床的上方会有钱袋,也可
以让玩家加分。但是小丑在蹦床上的跳
跃是一次比一次还要高,因此若是跳跃
太多次,致使力道太大,则会冲到帐篷
顶端,此时的小丑失败,并损失一条生
命。当然,若不小心触及到喷火表演者
所喷出来的火,或者是耍刀者的刀,则
小丑也算失败,都会损失一条生命。

关卡4:平衡踩球
小丑要踏在球上,以左或右的方式前进
,若是跳跃,则原本让小丑站立的球就
会往画面左方滚远,小丑就必须要踏到
下一颗球才能继续前进。画面右方会不
断出现朝着小丑查理来的球,此时小丑
就必须要以跳跃的方式“接受”另一颗
球。小丑必须要通过“脚踏滚球”的方
式,完成70m的长度才能过关。
若是小丑能够以技巧性的方式一次“略
”过一颗球,并顺利踏上没有被踏到的
球,则可额外获得500分;若一次“略
”过两颗球,则可额外获得700分。但
若是小丑没有能够顺利踏到另一颗球,
或者是踏球中的球撞到另一颗滚向小丑
查理的球,均算失败,并损失一条生命

关卡5:马上跳跃
小丑骑着一匹马,可以以快速(摇杆向
6 前方向6)或以慢速(摇杆向4 后方向4)的方式前进
,或者是以正常速度(摇杆原位)前进
,并在行进中设立的弹簧床上跳跃。若
是正常速度前进,每在弹簧床上跳跃的
分数,就是一般分数计算,一区连续跳
跃的次数愈多,累计分数也就较高;若
是慢速前进,原本跳跃在弹簧床上的分
数也就会折半;若是快速前进,则是以
两倍计算。此关进行时,玩家必须要完
成190m的距离。
若是小丑撞到弹簧床,或者是跳跃时从
两个弹簧床之间掉下,使马没有接住小
丑,均算失败,并损失一条生命。

关卡6:空中飞人
小丑要以荡绳索的方式左右摆荡,玩家
可以用摇杆加强在小丑在绳索上的摆度
,也可以按钮跳离绳索,以抓住另一根
绳索或者是适时地跳在蹦床上。此关是
所有关卡当中最困难的,因此只要50m
距离。其难度是在于握住另一根绳索与
跳在蹦床上的时机,因此若是小丑无法
掌握时机(或说错过时机)而没有握到
另一根绳索,或者是没有落在蹦床上,
而导致落在地板上者,则玩家失败,并
损失一条生命。同〈蹦床跳跃〉关卡,
若是小丑在蹦床上跳跃次数过多,导致
跳跃过猛而冲破帐篷顶,玩家也失败,
并损失一条生命。

2隐藏奖励展开查看

特殊技○:特殊技关卡1
1、如果玩家在同一个火圈来回跳三次
(一来一回再一来),或过第一个火圈
前跳三次(摇杆不动),则可以加一条
命。
2、跳过火炉后再跳回来,火炉中会跳出
金币,接金币可得3000分。
3、如果玩家得到了所有小火圈中的钱袋
,结束时会有老鹰飞过来给金币加分。

特殊技○:特殊技关卡2
在结束时,如果玩家从终点下方走到头
,终点处会出现钱袋,得到后可得5000
分。

特殊技○:特殊技关卡3
如果玩家得到了所有钱袋,结束时会有
老鹰飞过来给金币加分。

特殊技○:特殊技关卡6
如果玩家能连续两次释放绳索,跳蹦床
并抓住下一根绳索,可得5000分。