N 可8方向射击
:射击
:跳跃
:冲锋(地面冲锋途中可取消,后翻滚状态无敌);
释放道具(飞行状态不可跳跃释放)
或:跳上/跳下建筑物
顶蘑菇 启动!

街机 · CPS1
支持 EmulatorJS 云端核心、键位方案、本地 ROM 与浏览器存档。
查看游戏资料、发行信息与玩法介绍。
《蒙美萨的牛仔们 (版本 EAB)》是 Konami 于 1992 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。
资料库未提供中文记录,以下保留英文原始资料。
A 26-year-old Arcade Video Game PCB
Wild West C.O.W. Boys of Moo Mesa (c) 1992 Konami.
Wild West C.O.W. Boys of Moo Mesa is a horizontally-scrolling platform run 'n' gun game for up to four players. The game is set in America's Wild West and is based on the cartoon series of the same name.
Players take on the roles of four recently mutated cows - now turned lawmen; the Cowlorado Kid, the Dakota Dude, Marshall Moo Montana and the shotgun-toting Buffalo Bull. The lawmen must shoot their way through enemy-packed stages to take down wanted criminals.
Controls consist of a jump and an attack button and pressing both buttons simultaneously will cause the player character to perform a stampede attack, do a spinning jump, or use any equipped item like dynamite sticks and tomahawk blades.
Numerous variety of power-up items can be found by shooting flying chickens, these include a rapid-fire Machine Gun and a Power-Up for wider bullets. Players have a three-unit life gauge that allows them to take three hits before losing a life.
The game consists of eight stages, each with a boss fight at the end, and after the first stage, players can choose in which order they want to tackle the following stages.
- TECHNICAL -
Game ID : GX151
Main CPU : Motorola 68000 (@ 16 Mhz) Sound CPU : Zilog Z80 (@ 8 Mhz) Sound Chips : Yamaha YM2151 (@ 4 Mhz), K054539 (@ 48 Khz)
Players : 4 Control : 8-way joystick Buttons : 2 (FIRE, JUMP)
- TRIVIA -
Released in December 1992.
Based on the Saturday morning cartoon of the same name.
- UPDATES -
The US version is slightly different, it has the "Winners Don't Use Drugs" screen.
- STAFF -
Management : Mashahiro Inoue, S. Kido Supervisor : S. Okamoto Programmers : Taka, Kou1, T. Takeda Character designers : M. Samejima, T. Nakazawa, E. Aida Sound programmer : Hideaki Kashima (H. Shikama) Music and effects : Michiru Yamane Package designer : T. Nishimura Hardware designers : K. Hashima, Dendou Konishi Screenplay by : K. Kinugasa Suit Man : Arai Pilot : E. Aida
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3165&o=2
A 26-year-old Arcade Video Game PCB
Wild West C.O.W. Boys of Moo Mesa (c) 1992 Konami.
Wild West C.O.W. Boys of Moo Mesa is a horizontally-scrolling platform run 'n' gun game for up to four players. The game is set in America's Wild West and is based on the cartoon series of the same name.
Players take on the roles of four recently mutated cows - now turned lawmen; the Cowlorado Kid, the Dakota Dude, Marshall Moo Montana and the shotgun-toting Buffalo Bull. The lawmen must shoot their way through enemy-packed stages to take down wanted criminals.
Controls consist of a jump and an attack button and pressing both buttons simultaneously will cause the player character to perform a stampede attack, do a spinning jump, or use any equipped item like dynamite sticks and tomahawk blades.
Numerous variety of power-up items can be found by shooting flying chickens, these include a rapid-fire Machine Gun and a Power-Up for wider bullets. Players have a three-unit life gauge that allows them to take three hits before losing a life.
The game consists of eight stages, each with a boss fight at the end, and after the first stage, players can choose in which order they want to tackle the following stages.
- TECHNICAL -
Game ID : GX151
Main CPU : Motorola 68000 (@ 16 Mhz) Sound CPU : Zilog Z80 (@ 8 Mhz) Sound Chips : Yamaha YM2151 (@ 4 Mhz), K054539 (@ 48 Khz)
Players : 4 Control : 8-way joystick Buttons : 2 (FIRE, JUMP)
- TRIVIA -
Released in December 1992.
Based on the Saturday morning cartoon of the same name.
- UPDATES -
The US version is slightly different, it has the "Winners Don't Use Drugs" screen.
- STAFF -
Management : Mashahiro Inoue, S. Kido Supervisor : S. Okamoto Programmers : Taka, Kou1, T. Takeda Character designers : M. Samejima, T. Nakazawa, E. Aida Sound programmer : Hideaki Kashima (H. Shikama) Music and effects : Michiru Yamane Package designer : T. Nishimura Hardware designers : K. Hashima, Dendou Konishi Screenplay by : K. Kinugasa Suit Man : Arai Pilot : E. Aida
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3165&o=2
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
N 可8方向射击
:射击
:跳跃
:冲锋(地面冲锋途中可取消,后翻滚状态无敌);
释放道具(飞行状态不可跳跃释放)
或:跳上/跳下建筑物