拳 脚
捡道具 站在道具旁或
冲撞 或(可接或)
重击 走到昏厥的敌人旁或
抓敌人 走到昏厥的敌人面前
抓倒地敌人 站在倒地的敌人头旁
抓敌人头砸地 站在倒地的敌人头旁连打
巨人回旋 站在倒地的敌人脚旁
踢倒地敌人 站在倒地的敌人旁
撞头 抓住敌人后,当玩家后方也有敌人时或
·在敌人身前时,把敌人打晕后会自动抓敌人领子
(按会改为举起敌人),再按是推出。
·在敌人身前时,把敌人打晕后会自动举起敌人,
再按是投出去。
顶蘑菇 启动!

街机 · CPS1
支持 EmulatorJS 云端核心、键位方案、本地 ROM 与浏览器存档。
查看游戏资料、发行信息与玩法介绍。
模仿双截龙出品的游戏,机厅里我们都叫他“假双截龙”.主角是个标准的壮汉,那些对手都是些流氓杂碎,他的擒拿绝招似乎有N个,个个十分的血腥残忍,可以拿住两个小混混互相对头,还可以追打倒地的混混,比杀就是拽住混混的头发狠命的往地板上磕,十分的暴力,加上场景中很多的摩托车等东西可以举起来砸,游戏显得十分的符合黑社会的性质,棍棒交加,飙车族...…
流氓大混战 1990 Technos
模仿双截龙出品的游戏,机厅里我们都叫他“假双截龙”.主角是个标准的壮汉,那些对手都是些流氓杂碎,他的擒拿绝招似乎有N个,个个十分的血腥残忍,可以拿住两个小混混互相对头,还可以追打倒地的混混,比杀就是拽住混混的头发狠命的往地板上磕,十分的暴力,加上场景中很多的摩托车等东西可以举起来砸,游戏显得十分的符合黑社会的性质,棍棒交加,飙车族...应有尽有.
当然最可笑的是一直以为最后的Boss是那个很酷的墨镜梳分头的西装老大,因为他一直出现而且马上逃走,然而当干掉军官时,准备和他战斗时,他却被真正的Boss给一枪甭了,真是感觉超意外超可惜,原来他是个跑龙套的啊,最后的老大竟然是个MM,武功超强,那个飞腿实在太厉害了,印象中很少有人一币通过,最多最后一关,因为最后一关中前几关出现的每个Boss还得再打一遍才行,确实有点BT
A 28-year-old Arcade Video Game PCB
The Combatribes (c) 1990 Technos.
Three player simultaneous melee battle in which larger-than-life fighters battle against rival gang members. As well as being able to pick up objects such as motorcycles etc. and throw them at the enemies, players also have a number of interesting fighting moves that can be unleashed upon their opponents. These include picking up unconscious enemies and hitting OTHER enemies with them, as well as banging two enemies' heads together and smashing recumbent enemies' heads into the ground to finish them off.
- TECHNICAL -
Game ID : TA-0028
Main CPU : Motorola 68000 (@ 12 Mhz) Sound CPU : Zilog Z80 (@ 3.579545 Mhz) Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), OKI6295 (@ 8.5 Khz)
Players : 3 Control : 8-way joystick Buttons : 2 => Attack, Jump
- TRIVIA -
Released in June 1990.
One of the clown thugs in level 2 were inspired by the Joker character from the 1989 Batman film.
In Act 3, an advertisement for "Block Out" appears on the two sets of TV screens.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Double Dragon 3, The Combatribes - PCCB-00065) on 21/06/1991.
- UPDATES -
The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.
- STAFF -
Software : Naritaka Nishimura, T. Saito, I. Kanakubo Hardware : Kenji Nishikawa Character designers : Koji Ogata, H. Shibata, T. Ando, T. Ohshumi BG designers : Shinichi Saito, Masamichi Katagiri, Takehisa Izumiyama, Hideaki Sakamoto Musics : Kazunaka Yamane Sound effects : K. Mori Music software : Michiya Hirasawa Directed by : A. Tanimoto, Noriyuki Tomiyama
- PORTS -
* CONSOLES: [JP] Nintendo Super Famicom (dec.23, 1992, "The Combatribes [Model SHVC-CR]") Nintendo Super Famicom [US] (mar.??, 1993, "The Combatribes [Model SNS-CR]") Nintendo Wii [Virtual Console] [US] (nov.20, 2009)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=488&o=2
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
拳 脚
捡道具 站在道具旁或
冲撞 或(可接或)
重击 走到昏厥的敌人旁或
抓敌人 走到昏厥的敌人面前
抓倒地敌人 站在倒地的敌人头旁
抓敌人头砸地 站在倒地的敌人头旁连打
巨人回旋 站在倒地的敌人脚旁
踢倒地敌人 站在倒地的敌人旁
撞头 抓住敌人后,当玩家后方也有敌人时或
·在敌人身前时,把敌人打晕后会自动抓敌人领子
(按会改为举起敌人),再按是推出。
·在敌人身前时,把敌人打晕后会自动举起敌人,
再按是投出去。