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Double Dragon II - The Revenge (World) 封面
街机

双截龙 II - 复仇 (世界版)

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双截龙 II - 复仇 (世界版) 游戏介绍

查看游戏资料、发行信息与玩法介绍。

名称
双截龙 II - 复仇 (世界版)
英文名
Double Dragon II - The Revenge (World)
公司
Technos Japan
年份
1988
平台
Arcade
人数
2 人
操作
P1 joy 8向 3键 · P2 joy 8向 3键
系列
Double Dragon
查看游戏简介全文

2代秉承了1代所有的优良系统,多了更多灵活的成分,招数更加灵活,左拳右腿很亲切,敌兵的样子似乎更加欠揍了,机关系统的设置很丰富的,连收割机都能应用.各路高手钻研其中的Boss不伤血打法,还有很多BUG,例如:第三关出现里的后半部分会出现俩甩炸弹的家伙,而这个画面里会有一段烂木头,使用虚踢(踢木头的时候按着键不放),然后那个家伙会往你身上…

故事背景与历史价值Story background and historical notes

双截龙2 1988 Technos

2代秉承了1代所有的优良系统,多了更多灵活的成分,招数更加灵活,左拳右腿很亲切,敌兵的样子似乎更加欠揍了,机关系统的设置很丰富的,连收割机都能应用.各路高手钻研其中的Boss不伤血打法,还有很多BUG,例如:第三关出现里的后半部分会出现俩甩炸弹的家伙,而这个画面里会有一段烂木头,使用虚踢(踢木头的时候按着键不放),然后那个家伙会往你身上扔炸弹,此时的炸弹会在头上爆炸,而爆炸会一直继续,接近你的敌人都必死无疑

A 30-year-old Arcade Video Game PCB

Double Dragon II - The Revenge (c) 1988 Technos Japan Corp.

Following his defeat at the end of the original Double Dragon, Willy, the leader of the Black Warriors, retaliates against Billy and Jimmy Lee by murdering their friend, Marian, leaving the brothers with the task to avenge her death.

The sequel to Double Dragon is essentially an upgraded version of the original game, but with with a two-way attacking system similar to one previously used in Technos Japan's 1986 arcade game "Renegade". Many of the attacks and combos from the original "Double Dragon" are retained, as well as new techniques including the invincible Cyclone Kick.

The stages and weapons are redesigned versions of items previously featured in the original game. There are a few new traps such as a bulldozer in the middle of Mission 3 and all of the transition sequences between stages are now done with the character entering the next level via a lift, making it impossible to carry one weapon to the next area.

Most of the enemy characters return from the original Double Dragon, with some given facelifts, but the stage bosses are all new. The enemies are as followed : * Williams - Has a wilder face and longer hair. He can now run towards the player and do cartwheels. He throws his knives in mid-air and sometimes carry a shovel which he throws towards the player. * Rowper - Has a beard and eye-patch, but otherwise is more or less identical to his original self. He carries shovels and can sometime pick up large objects. * Linda - She now has a mohawk and face paint. She can also jump off platforms and do the elbow strike against the player. In addition to the ball and chain, she also carries grenades and knives. * Oharra - A strongman with a clean-shaved face. Replaces Abobo from the first game and has the same attacks. * Bolo - A head-swap of Oharra with long hair and beard. Replaces the mohawked head-swap of Abobo from the first game. * Jeff - Same as his original self, but now carries grenades. * Burnov - The boss of Mission 1. An obese wrestler whose face is concealed with a mask. He grabs the player and throws similar punches in the face. After dying, he will stand up and yell, disappearing in front of the player and leaving only his clothes. In later encounters, he will revive himself at least once. * Abore - The boss of Mission 2. A huge suspender-wearing strongman with Terminator-like sunglasses. His slaps and shoulder tackles do massive damage to the player. * Chin Taimei - The boss of Mission 3. A Chinese martial artists armed with twin kali sticks. In addition to his energy-draining stick combo, he also has a jump kick and sweep kick. * Willy - The boss of Mission 4. Looks like he does in the original game, but now dresses in red. He still uses the same machine gun from the first game. * The clone - After defeating Willy, the player will have to fight their character's evil self. This clone has all the techniques the player has, but can also throw energy beams and possess the player's body to drain his energy.

- TECHNICAL -

Game ID : TA-0026

Main CPU : HD6309 (@ 3.579545 Mhz), Zilog Z80 (@ 4 Mhz) Sound CPU : Zilog Z80 (@ 3.579545 Mhz) Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)

Players : 2 Control : 8-Way Joystick Buttons : 3 => Punch, Kick, Jump

- TRIVIA -

Double Dragon II was released in December 1988.

The yelling sound heard when a coin is inserted comes from an enemy in the game called 'Chin Taimei' (the mission 3 boss that fights using 2 sticks).

Billy and Jimmy trade their original blue and red outfits for black and white respectively in the game. They appear in the game's ending wearing their original colors. Marian wears a yellow dress in the game and her character sprite is slightly redrawn from the original game.

Unlike the original "Double Dragon", the controller configuration for part two were changed from standard punch and kick buttons to less conventional left attack and right attack buttons.

In the same way the original "Double Dragon" paid tribute to the laserdisc game "Road Blaster", Double Dragon II features a similar homage to the laserdisc version of "Cobra Command" ("Thunder Storm" in Japan), which was Yoshihisa Kishimoto's debut game. The helicopter inside the garage at the beginning of the game is the same helicopter from Cobra Command.

Double Dragon II originally began development as a chip upgrade of the first game. Originally only the stages were going to be changed, but there was an incentive to add more features to the game, such as new attacks and enemy characters, which required the game to be developed on a new hardware.

Isaiah Johnson holds the official record for this game with 47,880 points on May 31, 2008.

Meldac / Nippon Crown released a limited-edition soundtrack album for this game (Double Dragon II The Revenge - MECG-28001) on March 3, 1990.

- SERIES -

1. Double Dragon [Model TA-0021] (1987) 2. Double Dragon II - The Revenge [Model TA-0026] (1988) 3. Double Dragon 3 - The Rosetta Stone [Model TA-0030] (1991) 4. Return of Double Dragon (1992, Super Famicom) 5. Double Dragon V - The Shadow Falls (1994, Super NES) 6. Double Dragon (1995) 7. Double Dragon Neon (2012, PS3 / Xbox 360)

- STAFF -

Sound Programmer : Michiya Hirasawa Director : Yoshihisa Kishimoto

- PORTS -

* CONSOLES: [JP] Nintendo Famicom (dec.22, 1989) "Double Dragon II - The Revenge [Model TJC-W2]" [EU] Nintendo NES [AU] (1990) "Double Dragon II - The Revenge [Model NES-W2]" [JP] Sega Mega Drive (dec.20, 1991) "Double Dragon II - The Revenge [Model T-74023]" [JP] NEC PC-Engine CD (mar.12, 1993) "Double Dragon II - The Revenge [Model NXCD2010]" Sony PlayStation 4 [PSN] [EU] [AU] (feb.26, 2016) "Arcade Archives - Double Dragon II - The Revenge [Model CUSA-03938]" [JP] Sony PS4 [PSN] (feb.26, 2016) "Arcade Archives - Double Dragon II - The Revenge [Model CUSA-03573]" Sony PlayStation 4 [PSN] [AS] (feb.26, 2016) "Arcade Archives - Double Dragon II - The Revenge"

* COMPUTERS: [EU] Atari ST (1989) [EU] Amstrad CPC (1989) MSX [EU] (1989) [EU] Sinclair ZX Spectrum (1989) [EU] Commodore C64 (1989) PC [MS-DOS, 5.25''] [EU] (1989) [EU] Commodore Amiga (1992) "Action Masters"

* OTHERS: LCD handheld game (19??) released by Tiger Electronics.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=679&o=2

双截龙 II - 复仇 (世界版):操作、角色与玩法资料Double Dragon II - The Revenge (World): controls, characters and gameplay notes

4 后方向46 前方向64 / 6 为后 / 前方向(随角色朝向理解)2 下方向28 上方向82 / 8 为下 / 上方向A 攻击键AB 跳跃键BC 手榴弹键C为街机功能键,不等同于浏览器键位

1基本操作展开查看

A 攻击键A:左方向攻击/拾起武器/使用武器
B 跳跃键B:跳跃
C 手榴弹键C:右方向攻击/拾起武器/使用武器

举起物品(适用于箱子、油桶及石头):
左面朝物品时A 攻击键A
右面朝物品时C 手榴弹键C
踢住物品(适用于箱子、油桶及石头):
左面朝物品时按住C 手榴弹键C(再按A 攻击键A可举起)
右面朝物品时按住A 攻击键A(再按C 手榴弹键C可举起)
踢出物品:踢住物品时放开A 攻击键AC 手榴弹键C

拳:与面朝方向同向的A 攻击键AC 手榴弹键C
后蹴:与背对方向同向的A 攻击键AC 手榴弹键C
原地跳踢:原地跳跃中A 攻击键AC 手榴弹键C
旋风脚:跳至顶点时A 攻击键AC 手榴弹键C
肘打:背对方向的A 攻击键AC 手榴弹键CB 跳跃键B
侧飞腿:面朝方向的A 攻击键AC 手榴弹键CB 跳跃键B

·拳2下or踢1下,对手就会被打弯腰。
上钩拳:对手弯腰时,面朝方向的攻击键
后回蹴:对手弯腰时,背对方向的攻击键
抓住对手:对手弯腰时,近敌面朝方向的
4 后方向46 前方向6
├→抓发膝打:面朝方向的A 攻击键AC 手榴弹键C
追加指令└:追加指令→背负投:B 跳跃键B