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Raiden Fighters Jet (Germany) 封面
街机

雷电战机喷射版 (德版)

街机 · CPS1

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雷电战机喷射版 (德版) 游戏介绍

查看游戏资料、发行信息与玩法介绍。

名称
雷电战机喷射版 (德版)
英文名
Raiden Fighters Jet (Germany)
公司
Seibu Kaihatsu (Tuning license)
年份
1998
平台
Arcade
人数
2 人
操作
P1 joy 8向 2键 · P2 joy 8向 2键
系列
Raiden
查看游戏简介全文

《雷电战机喷射版 (德版)》是 Seibu Kaihatsu (Tuning license) 于 1998 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。

故事背景与历史价值Story background and historical notes

资料库未提供中文记录,以下保留英文原始资料。

A 20-year-old Arcade Video Game PCB

Raiden Fighters Jet (c) 1998 Seibu Kaihatsu.

The third in the Raiden Fighters series. This opus retains the same intensity and manic gameplay as its predecessors, while introducing several new mechanics. The game contains Normal, Special, and Expert game modes.

The soundtrack consists of fast-paced rave and techno music in a departure from the more melodic pop orientated style of the original Raiden game series.

- TECHNICAL -

Seibu SPI Hardware

Main CPU : I386 (@ 25 Mhz) Sound CPU : Zilog Z80 (@ 7.15909 Mhz) Sound Chips : YMF271 (@ 7.15909 Mhz)

Players : 2 Control : 8-way joystick Buttons : 2 => [A] FIRE, [B] BOMB

- TRIVIA -

Raiden Fighters Jet was released in August 1998.

In Greek mythology, Ixion was king of the Lapiths, the most ancient tribe of Thessaly, and a son of Ares or Antion or the notorious evildoer Phlegyas. Raiden Fighters Jet pays homage to a boss from "Raiden II" and recycles several bosses from previous games in the series. Level 01's boss is a machine that resembles the twin walkers bosses in Stage 1 of "Raiden II". The Raiden Fighters Jet machine has 4 legs as well, but are completely immobile and act as struts for swiveling treads that provide the machine locomotion. Level 10's boss is the flying boat in the Train Yard stage of the original "Raiden Fighters". Level 20's boss is similar to the forest stage giant tank boss from the first "Raiden fighters". Hummingbird XB-3, the boss of the Bomber Squadron stage in "Raiden Fighters 2", makes an appearance in Level 35 as a mid-boss. Level 35's final boss is the gigantic flying fortress from the end of Mission 2 in the original "Raiden Fighters". Level 50's first mid-boss in the giant hover tank from the second stage of "Raiden fighters 2". Level 50's second mid-boss is the giant tank boss from the Forest Stage of the first "Raiden Fighters". Level 50's final boss is Red Eye, the true final boss from "Raiden Fighters 2". However it says B-7 instead of XB-7, suggesting it is the production model of the Red Eye in "Raiden Fighters 2". Phase 1's boss is based on the helicopter boss from the first "Raiden Fighters" with a more difficult attack pattern.

- UPDATES -

A '2000' version was released in 2000 and runs on cheaper hardware with inferior sound.

- TIPS AND TRICKS -

* Secret Characters : In title screen after inserted a credit, hold BOMB button then press START Button. You can select 'Slave' or 'Fairy' in character selection screen.

* Special Mode : In test mode, turn 'Special Mode' item ON. You can select Normal or Special game mode before character selection screen.

* Hidden Miclus / Fairy locations : Scattered throughout the game are hidden 'Miclus' icons, which will dispense many medals when shot. In order to make a Miclus appear, hover over the following spots with minimal movement until the Miclus crawls out from under that spot, where it can then be shot. Also, there are hidden Fairy objects, which will appear after certain conditions are met. Grab them for points, but beware as they can be killed if shot.

Miclus locations are as follows : Level 5 : There are a total of 3 Micluses in this level. There are 3 large, circular cannon-turrets throughout the level. Hover over each turret. Level 15 : Hover over the small, circular bush, which is about the size of your plane. It's on the left side of the screen after crossing the watery area.

Fairy locations are as follows : Level 5 : Near the end of the level, there is a large, silver, metal object in the middle of the screen running vertically along the railroad tracks. The top of the object is a suspended metal bar that runs from left to right. Hover above the left side of the bar, then fly back and forth in a straight line from one end of the bar to the other. It should blow up, revealing many Fairies. Level 15 : From the beginning of the level, get a 'Quick Shot!' bonus on every medium-sized plane that you see by destroying them before they have a chance to fire. A Fairy will appear. Level 15 : Before the boss appears, do not shoot any small tanks. Two small tanks will drive into the boss's path, where they will be run over to reveal two Fairies.

* Get over 30,000,000 points before the level 40 mission to reach the real last stages of the game.

- SERIES -

1. Raiden (1990) 2. Raiden II (1993) 3. Raiden DX (1994) 4. Raiden II NEW (1996) 5. Raiden Fighters (1996) 6. Raiden Fighters 2 - Operation Hell Dive (1997) 7. Raiden Fighters Jet (1998) 8. Raiden Fighters 2 - 2000 Operation Hell Dive (2000) 9. Raiden III (2005) 10. Raiden IV (2007) 11. Raiden V (2016, XBOX One)

- STAFF -

Program: T. Saito, M. Ishikawa, I .Doi Design: S. Sayo, T. Saito Object Art: T. Sasaki, K. Morino, T. Hatsuse, Y. Gouma, Y. Fukuyama, N. Ohzeki, N. Matsushita Music: Yasuhiro Hashimoto

- PORTS -

* CONSOLES: Microsoft XBOX360 (Included in "Raiden Fighters Aces")

* OTHERS: Google Play (dec.2012) Raiden Legacy Apple App Store (dec.2012) Raiden Legacy

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3695&o=2

A 20-year-old Arcade Video Game PCB

Raiden Fighters Jet (c) 1998 Seibu Kaihatsu.

The third in the Raiden Fighters series. This opus retains the same intensity and manic gameplay as its predecessors, while introducing several new mechanics. The game contains Normal, Special, and Expert game modes.

The soundtrack consists of fast-paced rave and techno music in a departure from the more melodic pop orientated style of the original Raiden game series.

- TECHNICAL -

Seibu SPI Hardware

Main CPU : I386 (@ 25 Mhz) Sound CPU : Zilog Z80 (@ 7.15909 Mhz) Sound Chips : YMF271 (@ 7.15909 Mhz)

Players : 2 Control : 8-way joystick Buttons : 2 => [A] FIRE, [B] BOMB

- TRIVIA -

Raiden Fighters Jet was released in August 1998.

In Greek mythology, Ixion was king of the Lapiths, the most ancient tribe of Thessaly, and a son of Ares or Antion or the notorious evildoer Phlegyas. Raiden Fighters Jet pays homage to a boss from "Raiden II" and recycles several bosses from previous games in the series. Level 01's boss is a machine that resembles the twin walkers bosses in Stage 1 of "Raiden II". The Raiden Fighters Jet machine has 4 legs as well, but are completely immobile and act as struts for swiveling treads that provide the machine locomotion. Level 10's boss is the flying boat in the Train Yard stage of the original "Raiden Fighters". Level 20's boss is similar to the forest stage giant tank boss from the first "Raiden fighters". Hummingbird XB-3, the boss of the Bomber Squadron stage in "Raiden Fighters 2", makes an appearance in Level 35 as a mid-boss. Level 35's final boss is the gigantic flying fortress from the end of Mission 2 in the original "Raiden Fighters". Level 50's first mid-boss in the giant hover tank from the second stage of "Raiden fighters 2". Level 50's second mid-boss is the giant tank boss from the Forest Stage of the first "Raiden Fighters". Level 50's final boss is Red Eye, the true final boss from "Raiden Fighters 2". However it says B-7 instead of XB-7, suggesting it is the production model of the Red Eye in "Raiden Fighters 2". Phase 1's boss is based on the helicopter boss from the first "Raiden Fighters" with a more difficult attack pattern.

- UPDATES -

A '2000' version was released in 2000 and runs on cheaper hardware with inferior sound.

- TIPS AND TRICKS -

* Secret Characters : In title screen after inserted a credit, hold BOMB button then press START Button. You can select 'Slave' or 'Fairy' in character selection screen.

* Special Mode : In test mode, turn 'Special Mode' item ON. You can select Normal or Special game mode before character selection screen.

* Hidden Miclus / Fairy locations : Scattered throughout the game are hidden 'Miclus' icons, which will dispense many medals when shot. In order to make a Miclus appear, hover over the following spots with minimal movement until the Miclus crawls out from under that spot, where it can then be shot. Also, there are hidden Fairy objects, which will appear after certain conditions are met. Grab them for points, but beware as they can be killed if shot.

Miclus locations are as follows : Level 5 : There are a total of 3 Micluses in this level. There are 3 large, circular cannon-turrets throughout the level. Hover over each turret. Level 15 : Hover over the small, circular bush, which is about the size of your plane. It's on the left side of the screen after crossing the watery area.

Fairy locations are as follows : Level 5 : Near the end of the level, there is a large, silver, metal object in the middle of the screen running vertically along the railroad tracks. The top of the object is a suspended metal bar that runs from left to right. Hover above the left side of the bar, then fly back and forth in a straight line from one end of the bar to the other. It should blow up, revealing many Fairies. Level 15 : From the beginning of the level, get a 'Quick Shot!' bonus on every medium-sized plane that you see by destroying them before they have a chance to fire. A Fairy will appear. Level 15 : Before the boss appears, do not shoot any small tanks. Two small tanks will drive into the boss's path, where they will be run over to reveal two Fairies.

* Get over 30,000,000 points before the level 40 mission to reach the real last stages of the game.

- SERIES -

1. Raiden (1990) 2. Raiden II (1993) 3. Raiden DX (1994) 4. Raiden II NEW (1996) 5. Raiden Fighters (1996) 6. Raiden Fighters 2 - Operation Hell Dive (1997) 7. Raiden Fighters Jet (1998) 8. Raiden Fighters 2 - 2000 Operation Hell Dive (2000) 9. Raiden III (2005) 10. Raiden IV (2007) 11. Raiden V (2016, XBOX One)

- STAFF -

Program: T. Saito, M. Ishikawa, I .Doi Design: S. Sayo, T. Saito Object Art: T. Sasaki, K. Morino, T. Hatsuse, Y. Gouma, Y. Fukuyama, N. Ohzeki, N. Matsushita Music: Yasuhiro Hashimoto

- PORTS -

* CONSOLES: Microsoft XBOX360 (Included in "Raiden Fighters Aces")

* OTHERS: Google Play (dec.2012) Raiden Legacy Apple App Store (dec.2012) Raiden Legacy

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3695&o=2

雷电战机喷射版 (德版):操作、角色与玩法资料Raiden Fighters Jet (Germany): controls, characters and gameplay notes

4 后方向46 前方向64 / 6 为后 / 前方向(随角色朝向理解)2 下方向28 上方向82 / 8 为下 / 上方向A 攻击键AB 跳跃键BC 手榴弹键C为街机功能键,不等同于浏览器键位

1基本操作展开查看

A 攻击键A射击:吃到武器后可按住蓄力
B 跳跃键B保险:按住的时间决定投出距离

玩家重叠时,同时放蓄力攻击可发动
特殊攻击。

2Rank系统展开查看

Rank系统主要由火力等级以及收集到
的勋章数决定。当达到4级火力时,
Rank难度会立即提升。

在金色勋章模式中,每收到一块勋章
都会对Rank造成影响。

日版中,两家僚机都毁掉时会短时降
低Rank等级;
美版和亚洲版只需毁掉一架僚机即会
短时降低Rank。

死命会大幅降低Rank,但对赚分大有
影响。

3勋章收集展开查看

有slave(僚机)时,当空中有勋章飘到
玩家飞机前时,先不要吃掉他,移动
飞机可以使这枚勋章也移动。让这枚
勋章把玩家打出来的其它勋章都吃掉
,这枚勋章的分值和体积会越来越大
。当收集了32枚勋章后,他就会变成
2048000分的金鹰勋章。

收集到金鹰勋章后,如果能使画面上
同时出现9枚勋章,当他们碰到一起
时会爆炸,进入金牌模式。之后所有
打出的勋章都会变成100000分金牌。
一般只有攻击隐藏的Miclus加分标志
,才能打出近距离碰撞爆炸的9枚勋
章。

金色勋章模式中,如果打出的勋章有
漏吃,则勋章分会重新从10000起。

4擦弹加分展开查看

自机中弹判定点周围擦弹时会有白色
火花和刺啦声,同时有加分。

5隐藏飞机展开查看

特殊技○:特殊技使用Slave
1)投币画面按住B 跳跃键B,再按S
2)游标移动至任意一架飞机(Miclus
除外),按A 攻击键A
Slave的速度由选择的飞机决定。

特殊技○:特殊技使用Fairy
1)投币画面按住B 跳跃键B,再按S
2)游标移动至Miclus,按A 攻击键A

6特殊模式展开查看

机台设置中,将SPECIAL STAGE设置
为ON,即可在飞机选择画面前选择
NORMAL、SPECIAL以及EXPERT模式。
SPECIAL是纯BOSS战模式。
EXPERT模式(日版独有模式),敌机
弹速降低、子弹增多。

7隐藏的Miclus/小精灵展开查看

* Miclus出现的地点,都需要玩家呆
在那个地点1秒才会出现。出现后,
攻击他,会出现许多加分的勋章。
* 小精灵出现后,先不要攻击她,等
几秒,她会放BOMB道具(极个别不会
放道具而是直接飞走,比如Level 5)
,再决定是攻击还是吃掉。

Miclus出现地点:
Level 1 :BOSS战开始后,飞到右方
停放的飞机中线位置。

Level 5 :本关有3个Miclus。出现
地点为本关三处最大的圆形炮台。
不要攻击这三个炮台,在炮台正中心
停留1秒,炮台会爆炸显露出Miclus。

Level 10 :BOSS战前的海边有一堆
燃料桶,让敌方坦克撞毁它。

Level 15 :大面积树林区域内右边
有一小块空地,飞到这一小块空地右
方的树上。
Level 15 :穿过水域后,中型坦克
左方有一个比玩家飞机稍大一点的树
丛,停留在上方1秒,Miclus会走出
来。
Level 15 :穿过水域后,中型坦克
右方有一个比玩家飞机稍大一点的树
丛,停留在上方1秒,Miclus会走出
来。

Level 45 :关卡一开始后连续出现的
5架中型敌机全部获取"Quick Shot"评
价。
Level 45 :第一艘潜艇左边那块冰面
下方向里凹的角。
Level 45 :BOSS战前,BOSS尾部右方
的白色冰山伸入海洋的那个角的上方。
REAL BATTLE PHASE 2 :画面左方的
出坦克的仓库(有三处仓库),飞到仓
库顶下方(要挨着透着一小点光亮的地
方)。

小精灵出现地点 :
Level 1 :中型坦克只摧毁主炮,
等一段时间后会放出小精灵。
共3辆中型坦克。游戏中所有该类型
坦克都可如此得到小精灵。

Level 5 :接近关底的地方,有一个
架在两个轨道上的的铁架子,其上方
还有一个左右运动的部件。当那个部
件移动到最右边后会停止,此时飞到
这个部件上方从右向左飞,铁架子会
爆炸放出一些小精灵。

Level 15 :关卡开始时,击毁连续
出现的8架中型敌机,全部得到
'Quick Shot'加分,一个小精灵会从
右方树丛出现。
Level 15 :BOSS战前出现的两辆中
型坦克车,将其主炮摧毁,然后等
一会,每辆会飞出一个小精灵。
Level 15 :BOSS出现前,不要射击
画面最顶端向BOSS运行轨道印上行
驶的敌方坦克。BOSS出现时会把他
们撞毁,变成两个小精灵。

Level 20 :BOSS战前有两辆中型
坦克。只摧毁主炮,等一段时间后
会放出小精灵。

Level 45 :所有潜艇先摧毁两端,
再摧毁中间。每艘潜艇一个小精灵。

Level 50 :中型坦克只摧毁主炮,
等一段时间后会放出小精灵。
共3辆中型坦克。

REAL BATTLE PHASE 2 :中型坦克只
摧毁主炮,等一段时间后会放出
小精灵。共12辆中型坦克。
当中型坦克被摧毁主炮后已经移动
至画面最下方时就不出现小精灵了。

8僚机攻击方式展开查看

当获得两架僚机后,再吃一架副机会
改变僚机的蓄力攻击方式。
剩余生命数和B的数量之和决定了攻
击方式类型。比如剩余生命数0与B的
数量3之和为3,则再吃一个僚机,蓄
力攻击方式会变为3。
非隐藏飞机只有在蓄力攻击时才会显
示效果,隐藏飞机则始终显示效果。

攻击方式类型:
0、4、8 [前置两向火力射击]
1、5、9 [定点镭射射击]
2、6、10 [三向火力扫射]
3、7、11 [跟踪攻击]

9近距伤害加成展开查看

除了Raiden MkII,其它战机的近距
主火力射击会提高25%-45%伤害,
僚机会提高25%伤害。

10特别分展开查看

Level 5:横向的铁路上,等火车头
行驶到另一端时,再连续击毁所有车
厢。DX BONUS 100000分奖励。
Level 15:面积最大的那片水域,有
一艘中型敌机从左边飞出。迅速击毁
(获得'Quick Shot'加分),会继续出
现,总共4架。经过水域后,BOSS战前
还会出现一架被击毁后爆S道具的敌机。

11分数倍增设定展开查看

当画面上出现某些提示资讯时,如
DESTROYED AT A TIME等,在提示消失
前立刻再打出一个同样的提示,则分
数会增加,最高可到x9。

12技巧分计算展开查看

Technical Score:
摧毁关卡超过80%的目标:
+3(续币则无奖励)
摧毁关卡超过50%的目标:
+2(续币则无奖励)
摧毁关卡超过20%的目标:
+1(续币则无奖励)

收集80%以上找到的小精灵:+1
(至少找到一个且收集到才有效)
摧毁80%以上找到的Miclus:+1
(至少找到并摧毁一个才有效)

13路线分支展开查看

1)LEVEL-05:如果01和05关总共死两
命,则下一关是LEVEL-10,否则是
LEVEL-15。

2)LEVEL-10:如果死命,则下一关是
LEVEL-20,否则是LEVEL-30。

3)LEVEL-15:如果死命,则下一关是
LEVEL-20,否则是LEVEL-30。

4)LEVEL-20:如果续了一次币,则下
一关是LEVEL-30。如果摧毁了超过
98%的敌人且收集了超过90%的勋章,
下一关是LEVEL-40。如果以上都不符
,下一关是LEVEL-35。

5)LEVEL-30:如果到此关为止未死过
命,则下一关是LEVEL-45,否则是
LEVEL-40。

6)LEVEL-40:如果续币超过3次,则下
一关是LEVEL-35。如果续币次数小于
等于3次,或没有开启金牌模式,或至
少有一关BOSS是自爆结束的,则下一
关是LEVEL-50。剩下的情况,则进入
REAL BATTLE PHASE(实战关)。

7)LEVEL-45:如果没有开启金牌模式
或至少一关BOSS自爆结束,则下一关
是LEVEL-50。

8)REAL BATTLE PHASE 1:如果死命,
则REAL BATTLE PHASE 2不会见到
真BOSS。

01

05

├────┐
↓ ↓
10 15
│ │
├────┤
↓ ↓
20 ──→ 30
│ │
│ ├────┐
↓ ↓ ↓
35 ←── 40 45
│ │
├────┤
↓ ↓
50 实战关

进入REAL BATTLE PHASE关的条件:
1)BOSS没有自爆
(第1形态自爆的不算在内)
2)收集到金鹰勋章,开启金勋章模式
3)无死命

14版本区别展开查看

日版开启机台设置中的
SPECIAL STAGE会多出Expert模式。

15加快倒数999展开查看

首次载入游戏时,画面会显示倒数
999秒。
按一次F10键可加快倒数速度,
倒数结束时再按一次F10恢复正常
速度,最后按F3重新载入即可,
以后就不需要倒数999了。
如删除nvram文件夹里同rom名文件,
则载入又需要一次倒数999。

16关于Miclus展开查看

Miclus是Seibu的吉祥物,样子是一条
蓝色小飞龙,在公司多款游戏中作为
BOSS、道具、角色出现过。
最早出场于1985年的Wiz的终BOSS,
在雷电战机2和jet中作为可选角色登
场,也是雷电系列和雷电战机系列的
加分道具,仅在日本本土发行过毛绒
玩具。