:射击
:炸弹

双鹰
街机 · CPS1
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双鹰 游戏介绍
查看游戏资料、发行信息与玩法介绍。
- 名称
- 双鹰
- 英文名
- Twin Eagle - Revenge Joe's Brother
- 公司
- Seta (Taito license)
- 年份
- 1988
- 平台
- Arcade
- 人数
- 2 人
- 操作
- P1 joy 8向 2键 · P2 joy 8向 2键
- 系列
- Twin Eagle
查看游戏简介全文
《双鹰》是 Seta (Taito license) 于 1988 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。
资料库未提供中文记录,以下保留英文原始资料。
A 30-year-old Arcade Video Game PCB
Twin Eagle - Revenge Joe's Brother (c) 1988 Seta Company, Limited.
A vertical shoot-em-up that places the player's helicopter against multiple attacking targets in the air, sea, and land. Collecting the weapon and speed power-ups throughout the game is vital since the gameplay is quite difficult.
The object of the game, which is not explained further, is to avenge Joe's brother - which is probably not assumed to be the player, but presumably a friend of the player who lost his brother to the enemy. (It uses bad English grammar on the subtitle of the screen, using "revenge" as a verb, as apposed to "avenge". That being said, it's a pretty tight game otherwise.) To do so, you must destroy the fortress on the very last level. When you start the game and it scrolls onto the starting screen, the background contains the different levels that you must survive. The starting position of the various enemies does not vary from game to game.
- TECHNICAL -
Board Number : M6100326A Prom Stickers : UA2
Main CPU : Motorola 68000 (@ 8 Mhz), M65C02 (@ 1 Mhz) Sound Chips : X1-010 (@ 16 Mhz)
Players : 2 Control : 8-way joystick Buttons : 2 => [A] Shoot, [B] Bomb
- TRIVIA -
Twin Eagle was released in April 1988 in Japan by Taito.
Licensed to Romstar for US distribution.
The entire sound production was done by a freelancer sound team, Goblin Sound. A soundtrack CD was released by Seta in 1989 as "Twin Eagle and Real Majhong 3".
- TIPS AND TRICKS -
* Power-up items : 1) M = Shot Multiplier 2) L = Slightly increased shot length 3) S = Slightly increased helicopter maneuverability 4) B = Extra bomb 5) Although it is ultra-rare, a floating icon can appear (instead of a balloon) which contains a full multi-shot powerup.
* Completely destroying the bunkers before shooting any of the men behind them almost always yields a shot-multiplier power-up. One can regularly have the maximum number of shot multipliers by the end of the first level by using this trick. Power-ups seem to appear more frequently if you stay with your guns and do not pick up a missile power-up. Fire as often as you can when you are using the guns, and keep firing. Once you have maxed out your shot multiplier, it is good to start picking up missiles. Part of the trick to playing the game is to scroll the screen from side to side and to pick off the enemies that are placed on opposite sides to harass you.
* By learning the pattern of when and where enemies appear, you can neutralize them before they can do you any harm. This is especially true with hitting the small helicopters as they come on screen, and nuking the screen just before the guided missile truck. It is best to use the screen nuke when your helicopter is positioned at the very bottom of the screen. Otherwise, it may only be partially effective.
- SERIES -
1. Twin Eagle - Revenge Joe's Brother (1988) 2. Twin Eagle II - The Rescue Mission (1994)
- STAFF -
Produced by : Jun Fujimoto Game designed by : MTY, Yam Game programmed by : MTY Game sub programmed by : Kazuaki Nakanishi System programmed by : H. Kobayashi, K. Yoshii Graphic designed by : Sachiko Character designers : K. Sato, A. Kumura, M. Kasajima, M. Takeda
Music direction by Goblin Sound. Music composers : Zero Yotsumoto, T. Suzuki, Conrad T. Kozawa Music performers : T. Suzuki, Zero Yotsumoto, Coke Taguchi, T. Tanno, S. Tsutsui Sound edited by : T. Suzuki, T. Hasegawa
Allugataya system : T. Hasegawa, T. Suzuki, K. Okuda Game advised by : J. Narita Graphic editer designed by : M. Watanabe 68K Chan : K. Ishikawa Board designed by : Nobuyuki Nonaka Pcm 16 : K. Oiyama Vdc : T. Iwata, K. Oiyama Vrc : Nobuyuki Nonaka Sound filter : Shyachou, M. Tanaka Eigiyou : T. Ishikawa, Y. Ota Jimu : T. Watanabe, T. Hiroi, K. Komura, M. Tanaka Koubai : M. Harada, M. Iwata Koumu : Y. Ikegai Seizou : A. Aranaga, T. Sasho, K. Tominaga Character model maked by : M. Takeda, Kazuaki Nakanishi, S. Tanaka
- PORTS -
* CONSOLES: [US] Nintendo NES (1989) "Twin Eagle - Revenge Joe's Brother [Model NES-2E-USA]" [JP] Nintendo Famicom (1991) "Twin Eagle - Revenge Joe's Brother [Model VIS-2E]"
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3003&o=2
A 30-year-old Arcade Video Game PCB
Twin Eagle - Revenge Joe's Brother (c) 1988 Seta Company, Limited.
A vertical shoot-em-up that places the player's helicopter against multiple attacking targets in the air, sea, and land. Collecting the weapon and speed power-ups throughout the game is vital since the gameplay is quite difficult.
The object of the game, which is not explained further, is to avenge Joe's brother - which is probably not assumed to be the player, but presumably a friend of the player who lost his brother to the enemy. (It uses bad English grammar on the subtitle of the screen, using "revenge" as a verb, as apposed to "avenge". That being said, it's a pretty tight game otherwise.) To do so, you must destroy the fortress on the very last level. When you start the game and it scrolls onto the starting screen, the background contains the different levels that you must survive. The starting position of the various enemies does not vary from game to game.
- TECHNICAL -
Board Number : M6100326A Prom Stickers : UA2
Main CPU : Motorola 68000 (@ 8 Mhz), M65C02 (@ 1 Mhz) Sound Chips : X1-010 (@ 16 Mhz)
Players : 2 Control : 8-way joystick Buttons : 2 => [A] Shoot, [B] Bomb
- TRIVIA -
Twin Eagle was released in April 1988 in Japan by Taito.
Licensed to Romstar for US distribution.
The entire sound production was done by a freelancer sound team, Goblin Sound. A soundtrack CD was released by Seta in 1989 as "Twin Eagle and Real Majhong 3".
- TIPS AND TRICKS -
* Power-up items : 1) M = Shot Multiplier 2) L = Slightly increased shot length 3) S = Slightly increased helicopter maneuverability 4) B = Extra bomb 5) Although it is ultra-rare, a floating icon can appear (instead of a balloon) which contains a full multi-shot powerup.
* Completely destroying the bunkers before shooting any of the men behind them almost always yields a shot-multiplier power-up. One can regularly have the maximum number of shot multipliers by the end of the first level by using this trick. Power-ups seem to appear more frequently if you stay with your guns and do not pick up a missile power-up. Fire as often as you can when you are using the guns, and keep firing. Once you have maxed out your shot multiplier, it is good to start picking up missiles. Part of the trick to playing the game is to scroll the screen from side to side and to pick off the enemies that are placed on opposite sides to harass you.
* By learning the pattern of when and where enemies appear, you can neutralize them before they can do you any harm. This is especially true with hitting the small helicopters as they come on screen, and nuking the screen just before the guided missile truck. It is best to use the screen nuke when your helicopter is positioned at the very bottom of the screen. Otherwise, it may only be partially effective.
- SERIES -
1. Twin Eagle - Revenge Joe's Brother (1988) 2. Twin Eagle II - The Rescue Mission (1994)
- STAFF -
Produced by : Jun Fujimoto Game designed by : MTY, Yam Game programmed by : MTY Game sub programmed by : Kazuaki Nakanishi System programmed by : H. Kobayashi, K. Yoshii Graphic designed by : Sachiko Character designers : K. Sato, A. Kumura, M. Kasajima, M. Takeda
Music direction by Goblin Sound. Music composers : Zero Yotsumoto, T. Suzuki, Conrad T. Kozawa Music performers : T. Suzuki, Zero Yotsumoto, Coke Taguchi, T. Tanno, S. Tsutsui Sound edited by : T. Suzuki, T. Hasegawa
Allugataya system : T. Hasegawa, T. Suzuki, K. Okuda Game advised by : J. Narita Graphic editer designed by : M. Watanabe 68K Chan : K. Ishikawa Board designed by : Nobuyuki Nonaka Pcm 16 : K. Oiyama Vdc : T. Iwata, K. Oiyama Vrc : Nobuyuki Nonaka Sound filter : Shyachou, M. Tanaka Eigiyou : T. Ishikawa, Y. Ota Jimu : T. Watanabe, T. Hiroi, K. Komura, M. Tanaka Koubai : M. Harada, M. Iwata Koumu : Y. Ikegai Seizou : A. Aranaga, T. Sasho, K. Tominaga Character model maked by : M. Takeda, Kazuaki Nakanishi, S. Tanaka
- PORTS -
* CONSOLES: [US] Nintendo NES (1989) "Twin Eagle - Revenge Joe's Brother [Model NES-2E-USA]" [JP] Nintendo Famicom (1991) "Twin Eagle - Revenge Joe's Brother [Model VIS-2E]"
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3003&o=2
双鹰:操作、角色与玩法资料Twin Eagle - Revenge Joe's Brother: controls, characters and gameplay notes
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
1基本操作展开查看
2隐藏要素展开查看
一秒间达到16连射、
自机和敌人都成为最强
