:射击
:炸弹
☆:超必杀技游戏特征
·武器等级槽会自动上涨,最高8级。
·炸弹也会过一段时间就自动获得一枚。
·武器道具
A:镭射 (可按住射击)
B:多向散射
C:跟踪光刀
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街机 · CPS1
支持 EmulatorJS 云端核心、键位方案、本地 ROM 与浏览器存档。
查看游戏资料、发行信息与玩法介绍。
《最终星际武力 (美版)》是 Tecmo 于 1992 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。
资料库未提供中文记录,以下保留英文原始资料。
A 26-year-old Arcade Video Game PCB
Final Star Force (c) 1992 Tecmo.
A sequel to Tehkan's 1984 shoot-em-up classic, "Star Force", featuring improved graphics and sound and a new weapons power-up system. The player's ship is equipped with three smart bombs and the fire button can be held down for rapid fire. At regular intervals, a red ship will appear which will release a power-up capsule; the three power-ups available are as follows : * A-Pulsator : Fire : Thunder + Homing Bomb : S-Bomb * B-Pulsator : Fire : Wide Shot + Missile Bomb : M-Bomb * C-Pulsator : Fire : Spraygun + Synch-Fire Bomb : T-Bomb
- TECHNICAL -
Main CPU : Motorola 68000 (@ 12 Mhz) Sound CPU : Zilog Z80 (@ 4 Mhz) Sound Chips : Yamaha YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)
Screen orientation : Vertical Video resolution : 224 x 256 pixels Screen refresh : 60.00 Hz Palette colors : 4096
Players : 2 Control : 8-way joystick Buttons : 2
- TRIVIA -
Released in September 1992.
- UPDATES -
The US versions have the 'Winners Don't Use Drugs' and the 'Recycle It, Don't Trash It!' screens.
- TIPS AND TRICKS -
Pulsator capsules and fire power will automatically be increased after a period of time, So do not hesitate use the smart bomb if you are in a dangerous situation. Always choose the Thunder Cannon as this is the most powerful of the three primary weapons available. Try to position your ship to the right of the screen as enemy craft tend to appear on this side.
- SERIES -
1. Star Force (1984, Arcade) 2. Super Star Force [Model TCF-ST] (1986, Famicom) 3. Final Star Force (1992, Arcade)
- STAFF -
Programmers : Mae-Yan, Laplace, Jun Mechanical designers : Kazu Tomita, Bon, Hamali Tel, Sato Dou!, Kotoe Murasaki Background designers : Nawa Lin, Satoru, A. Haruno, Bon, Hamali Tel, Sato Dou!, Kazu Tomita, B. F. R BGM composers : Wakasugi Matsuri, Yamasan, Kaorin, Rikarin BZ, Rio Sound effects : Wakasugi Matsuri Artwork Designer : Maru-Kata
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=844&o=2
A 26-year-old Arcade Video Game PCB
Final Star Force (c) 1992 Tecmo.
A sequel to Tehkan's 1984 shoot-em-up classic, "Star Force", featuring improved graphics and sound and a new weapons power-up system. The player's ship is equipped with three smart bombs and the fire button can be held down for rapid fire. At regular intervals, a red ship will appear which will release a power-up capsule; the three power-ups available are as follows : * A-Pulsator : Fire : Thunder + Homing Bomb : S-Bomb * B-Pulsator : Fire : Wide Shot + Missile Bomb : M-Bomb * C-Pulsator : Fire : Spraygun + Synch-Fire Bomb : T-Bomb
- TECHNICAL -
Main CPU : Motorola 68000 (@ 12 Mhz) Sound CPU : Zilog Z80 (@ 4 Mhz) Sound Chips : Yamaha YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)
Screen orientation : Vertical Video resolution : 224 x 256 pixels Screen refresh : 60.00 Hz Palette colors : 4096
Players : 2 Control : 8-way joystick Buttons : 2
- TRIVIA -
Released in September 1992.
- UPDATES -
The US versions have the 'Winners Don't Use Drugs' and the 'Recycle It, Don't Trash It!' screens.
- TIPS AND TRICKS -
Pulsator capsules and fire power will automatically be increased after a period of time, So do not hesitate use the smart bomb if you are in a dangerous situation. Always choose the Thunder Cannon as this is the most powerful of the three primary weapons available. Try to position your ship to the right of the screen as enemy craft tend to appear on this side.
- SERIES -
1. Star Force (1984, Arcade) 2. Super Star Force [Model TCF-ST] (1986, Famicom) 3. Final Star Force (1992, Arcade)
- STAFF -
Programmers : Mae-Yan, Laplace, Jun Mechanical designers : Kazu Tomita, Bon, Hamali Tel, Sato Dou!, Kotoe Murasaki Background designers : Nawa Lin, Satoru, A. Haruno, Bon, Hamali Tel, Sato Dou!, Kazu Tomita, B. F. R BGM composers : Wakasugi Matsuri, Yamasan, Kaorin, Rikarin BZ, Rio Sound effects : Wakasugi Matsuri Artwork Designer : Maru-Kata
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=844&o=2
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
:射击
:炸弹
☆:超必杀技游戏特征
·武器等级槽会自动上涨,最高8级。
·炸弹也会过一段时间就自动获得一枚。
·武器道具
A:镭射 (可按住射击)
B:多向散射
C:跟踪光刀
·第9关摧毁BOSS
结局如下:
经过旷日持久可憎的战争,人们终于回归了
家园。这都要归功于终极武装小队的勇敢战
斗。谢谢你们。你们的事蹟会被代代相传。
再见。
画面中散落着惑星的散落碎块。
·第9关不摧毁BOSS
结局如下:
GODEATH摧毁了第五行星。你的一切努力都无
济于事,但这些并没有让你悲伤,因为战斗
才刚刚开始。
画面中一片黑暗,之后是变成了一片焦土荒凉
之地的第五行星。