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Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999) 封面
街机

战斗翔鹰 - 无限制版 (美版) (Tue Jun 8 1999)

街机 · CPS1

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战斗翔鹰 - 无限制版 (美版) (Tue Jun 8 1999) 游戏介绍

查看游戏资料、发行信息与玩法介绍。

名称
战斗翔鹰 - 无限制版 (美版) (Tue Jun 8 1999)
英文名
Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999)
公司
Eighting
年份
1999
平台
Arcade
人数
2 人
操作
P1 joy 8向 3键 · P2 joy 8向 3键
系列
Battle Garegga
查看游戏简介全文

《战斗翔鹰 - 无限制版 (美版) (Tue Jun 8 1999)》是 Eighting 于 1999 年推出的街机游戏。本站提供浏览器在线游玩,并收录操作、角色与玩法资料。

故事背景与历史价值Story background and historical notes

资料库未提供中文记录,以下保留英文原始资料。

A 19-year-old Arcade Video Game PCB

Battle Bakraid (c) 1999 Eighting.

The sequel to "Battle Garegga", an equally excellent vertically scrolling shoot 'em up game.

- TECHNICAL -

Game ID : ET68-V99

Main CPU : Motorola 68000 (@ 16 Mhz), Zilog Z80 (@ 8 Mhz) Sound Chips : Yamaha YMZ280B (@ 16.9344 Mhz)

Screen orientation : Vertical Video resolution : 240 x 320 pixels Screen refresh : 60.00 Hz Palette colors : 2048

Players : 2 Control : 8-way joystick Buttons : 3

- TRIVIA -

Released in April 1999.

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'H!?'.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Battle Bakraid Original Soundtrack - SGCD-0008) on 19/06/1999.

- UPDATES -

The 'Unlimited Version' (06/1999) has unlocking codes to gain access to five secret fighters and the special course.

- SCORING -

Medals System : As long as you catch all medals of a wave, the increasing continues up to 10,000 points per medal. If you miss one, the next wave restarts at 100 point... 1 : 100 points. 2 : 200 points. 3 : 300 points. 4 : 400 points. 5 : 500 points. 6 : 600 points. 7 : 700 points. 8 : 800 points. 9 : 900 points. 10 : 1000 points. 11 : 2000 points. 12 : 3000 points. 13 : 4000 points. 14 : 5000 points. 15 : 6000 points. 16 : 7000 points. 17 : 8000 points. 18 : 9000 points. 19 : 10,000 points. 20 : 100,000 points - You can only trigger the 100k points medals when you have a multiplier active, and you can only continue to release 100k points medals if you continue to keep a multiplier going. Once you lose a multiplier, your medals revert back to 10k points medals.

* Multiplier System : Bakraid features another scoring system that alters the amount of points gained from enemy destruction by modifying the base point gain from enemy destruction with a specially acquired incremental multiplier. The multiplier system is the more important of the two scoring systems as it is the system that can contribute to almost 80% of your total score, and is centric to the release of the special 100,000 points medals. However, the multiplier system is also the most difficult to get to grips with and exploit, as it requires a lot of pre-planning on the player's part with regards to stage and boss strategies in order to maximize potential point gains. The multiplier system in essence features an incremental multiplier that is gained by destroying LARGE enemies. You can continue to increment the multiplier up to a max of 64x, via this simple table (the number in brackets refers to the amount of large enemies destroyed to reach that multiplier stage) : 2x (destroy 2) 4x (3) 8x (4) 16x (5) 32x (6) 64x (7 and more)

- TIPS AND TRICKS -

* Ship Selection : at the ship select screen... 1) To select a 'main shot power type' fighter, select your ship with A button. 2) To select a 'Bomber power type', select your ship with B button. 3) To select a 'Side shot power type', select your ship with C button. 4) To select a 'Speed up type', select your ship with Start button.

* Phase 2 : to unlock 3 more fighter planes, insert a coin and press Up(x2), Down(x2), Left, Right, Left, Right, A, B, Start.

* Phase 3 : to unlock 2 more fighter planes, insert a coin and press Up(x2), Down(x2), Left, Right, Left, Right, B, A, Start (the entering of this code has to be finished before the counter passes 10).

* Special Course : hold C button, insert a coin and press Up, Down, Up, Down Left, Right, Left, Right, B, A, Start and release C button.

* Team Edit : insert a coin and press Up, Down, Up, Down Left, Right, Left, Right, A, B, Start (the entering of this code has to be started after the counter passes 10).

* Stage Edit : start from the game mode selection screen, highlight the game mode of your choice and press A+B simultaneously.

* Score Mode : to show up score calculations, start from anywhere in the game, hold C button and tap Joystick Up (to leave the score mode, re-enter the code).

- SERIES -

1. Battle Garegga (1996) 2. Battle Bakraid (1999)

- STAFF -

Program 68000 Side : Shinobu Yagawa Program Z80 Side : Tatsuya Uemura Music composed by : Atsuhiro Motoyama Graphics: H. Tamai, N. Kaneko, F. Namie

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=196&o=2

A 19-year-old Arcade Video Game PCB

Battle Bakraid (c) 1999 Eighting.

The sequel to "Battle Garegga", an equally excellent vertically scrolling shoot 'em up game.

- TECHNICAL -

Game ID : ET68-V99

Main CPU : Motorola 68000 (@ 16 Mhz), Zilog Z80 (@ 8 Mhz) Sound Chips : Yamaha YMZ280B (@ 16.9344 Mhz)

Screen orientation : Vertical Video resolution : 240 x 320 pixels Screen refresh : 60.00 Hz Palette colors : 2048

Players : 2 Control : 8-way joystick Buttons : 3

- TRIVIA -

Released in April 1999.

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'H!?'.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Battle Bakraid Original Soundtrack - SGCD-0008) on 19/06/1999.

- UPDATES -

The 'Unlimited Version' (06/1999) has unlocking codes to gain access to five secret fighters and the special course.

- SCORING -

Medals System : As long as you catch all medals of a wave, the increasing continues up to 10,000 points per medal. If you miss one, the next wave restarts at 100 point... 1 : 100 points. 2 : 200 points. 3 : 300 points. 4 : 400 points. 5 : 500 points. 6 : 600 points. 7 : 700 points. 8 : 800 points. 9 : 900 points. 10 : 1000 points. 11 : 2000 points. 12 : 3000 points. 13 : 4000 points. 14 : 5000 points. 15 : 6000 points. 16 : 7000 points. 17 : 8000 points. 18 : 9000 points. 19 : 10,000 points. 20 : 100,000 points - You can only trigger the 100k points medals when you have a multiplier active, and you can only continue to release 100k points medals if you continue to keep a multiplier going. Once you lose a multiplier, your medals revert back to 10k points medals.

* Multiplier System : Bakraid features another scoring system that alters the amount of points gained from enemy destruction by modifying the base point gain from enemy destruction with a specially acquired incremental multiplier. The multiplier system is the more important of the two scoring systems as it is the system that can contribute to almost 80% of your total score, and is centric to the release of the special 100,000 points medals. However, the multiplier system is also the most difficult to get to grips with and exploit, as it requires a lot of pre-planning on the player's part with regards to stage and boss strategies in order to maximize potential point gains. The multiplier system in essence features an incremental multiplier that is gained by destroying LARGE enemies. You can continue to increment the multiplier up to a max of 64x, via this simple table (the number in brackets refers to the amount of large enemies destroyed to reach that multiplier stage) : 2x (destroy 2) 4x (3) 8x (4) 16x (5) 32x (6) 64x (7 and more)

- TIPS AND TRICKS -

* Ship Selection : at the ship select screen... 1) To select a 'main shot power type' fighter, select your ship with A button. 2) To select a 'Bomber power type', select your ship with B button. 3) To select a 'Side shot power type', select your ship with C button. 4) To select a 'Speed up type', select your ship with Start button.

* Phase 2 : to unlock 3 more fighter planes, insert a coin and press Up(x2), Down(x2), Left, Right, Left, Right, A, B, Start.

* Phase 3 : to unlock 2 more fighter planes, insert a coin and press Up(x2), Down(x2), Left, Right, Left, Right, B, A, Start (the entering of this code has to be finished before the counter passes 10).

* Special Course : hold C button, insert a coin and press Up, Down, Up, Down Left, Right, Left, Right, B, A, Start and release C button.

* Team Edit : insert a coin and press Up, Down, Up, Down Left, Right, Left, Right, A, B, Start (the entering of this code has to be started after the counter passes 10).

* Stage Edit : start from the game mode selection screen, highlight the game mode of your choice and press A+B simultaneously.

* Score Mode : to show up score calculations, start from anywhere in the game, hold C button and tap Joystick Up (to leave the score mode, re-enter the code).

- SERIES -

1. Battle Garegga (1996) 2. Battle Bakraid (1999)

- STAFF -

Program 68000 Side : Shinobu Yagawa Program Z80 Side : Tatsuya Uemura Music composed by : Atsuhiro Motoyama Graphics: H. Tamai, N. Kaneko, F. Namie

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=196&o=2

战斗翔鹰 - 无限制版 (美版) (Tue Jun 8 1999):操作、角色与玩法资料Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999): controls, characters and gameplay notes

4 后方向46 前方向64 / 6 为后 / 前方向(随角色朝向理解)2 下方向28 上方向82 / 8 为下 / 上方向A 攻击键AB 跳跃键BC 手榴弹键C为街机功能键,不等同于浏览器键位

1基本操作展开查看

A 攻击键A射击 (可按住连射)
不按A 攻击键A时,飞机会自动蓄力,机头会逐
渐多出一道有攻击力的光,再按A 攻击键A会自
动射击一段时间。
B 跳跃键B保险 (按住的时间长短决定投放的位置)
C 手榴弹键C调整僚机形态

2Rank系统展开查看

Rank系统即根据玩家表现而自动调整难度
的系统,决定了敌机进攻性、弹速、子弹
数、坚固度、道具下落速度。
降低rank值的方法:死命。
提升rank值的方法:奖命、吃火力道具(
每3个增加1点rank值)、连击倍率达到64时。

3隐藏要素展开查看

机体选择:在飞机选择画面
1)主火力型:按A 攻击键A选飞机
2)BOMB型 :按B 跳跃键B选飞机
3)副火力型:按C 手榴弹键C选飞机
4)速度型 :按S选飞机

注:以下内容在无限版中均已开启,无需
输入密码。

开启3架隐藏飞机:
投币后,8 上方向8(2)2 下方向2(2)4 后方向46 前方向64 后方向46 前方向6A 攻击键AB 跳跃键B
各键输入要有1秒间隔。

开启另2架隐藏飞机:
投币后,8 上方向8(2)2 下方向2(2)4 后方向46 前方向64 后方向46 前方向6B 跳跃键BA 攻击键A
各键输入要有1秒间隔,且输入完毕时,
剩余时间10秒。

BOSS模式:
按住C 手榴弹键C,投币,输入
8 上方向82 下方向28 上方向82 下方向24 后方向46 前方向64 后方向46 前方向6B 跳跃键BA 攻击键A,松开C 手榴弹键C
各键输入要有1秒间隔。

组队编辑:
投币后,8 上方向82 下方向28 上方向82 下方向24 后方向46 前方向64 后方向46 前方向6A 攻击键AB 跳跃键B
各键输入要有1秒间隔,且输入完毕时,
剩余时间0秒。

关卡编辑:
游戏模式选择画面,游标移至想选择的模式
,同时按A 攻击键AB 跳跃键B

4僚机攻击形态调整指令展开查看

C 手榴弹键C用来调整僚机形态,但也可以输入特定指
令_+A 攻击键A实现更快捷的调整。
倒V型 :6 前方向62 下方向23 右下方向3A 攻击键A
向后攻击:2 下方向28 上方向82 下方向2A 攻击键A
前排成行:8 上方向82 下方向28 上方向8A 攻击键A
自我调整 :4 后方向42 下方向21 左下方向1A 攻击键A
旋转散射:4 后方向41 左下方向12 下方向23 右下方向36 前方向6A 攻击键A

5僚机特殊形态展开查看

必须有至少一个副火力,然后满足以下条件
,再吃一个副火力道具即可获得该形态。

跟踪型 :不吃连续5个保险道具。
环绕型 :不吃连续5个主火力道具。
自动瞄准型:不吃连续5个副火力道具。
尾随型 :不吃连续5个加分道具。
广域射击型:不吃连续5个侧火力道具。

6改变敌方子弹颜色展开查看

游戏中可改变敌方子弹颜色,每种敌方子弹
都有6种颜色可变换。

改变可破坏的子弹的颜色:
按住C一秒,再按2 下方向2

改变普通子弹的颜色:
按住C一秒,再按6 前方向6

改变特殊子弹的颜色:
按住C一秒,再按4 后方向4

7其它指令展开查看

显示得分记录 :
6 前方向68 上方向89 右上方向9A 攻击键A 或 按住C 手榴弹键C一秒,再按8 上方向8

倍率变化声音提示:
4 后方向48 上方向87 左上方向7A 攻击键A 开启后,当分数倍率变化时,
会听到提示音。

连射速度提升:
按住C 手榴弹键C一秒,再按A 攻击键A

连射速度下降:
按住C 手榴弹键C一秒,再按B 跳跃键B

8自机武器展开查看

[1号机 SKY DRAGON]
主:20mm机关炮
副:合金弹

[2号机 SABER TIGER]
主:50mm重炮
副:跟踪导弹

[3号机 LIGHTNING WOLF]
主:35mm重炮
副:雷电光束

[4号机 HAMMER SHARK]
主:20mm机关炮
副:斜向镭射

[5号机 FLAME VIPER]
主:50mm重炮
副:地狱火

[6号机 STEEL BAT]
主:35mm重炮
副:跟踪镭射

[7号机 SOLID RAY]
主:20mm机关炮
副:直射导弹

[8号机 BUSTER LIZARD]
主:30mm重炮
副:等离子箭

[9号机 BLADE OWL]
主:20mm机关炮
副:高压电波

9分数系统展开查看

勋章系统
───────────────────
连续吃勋章道具(金色的那种道具)时,每个
道具的分数会逐渐递增,最高增加到1W分/个
。如果漏吃了打出的勋章道具,下一个道具
又从100开始计算。

连击系统
───────────────────
连续击毁敌机可增加分数。当连续击毁大型
敌人单位时,得到的分数会随着连击数的增
加而倍增。连击时间判定为3秒内。放保险
会暂停连击时间判定计时,暂停的时间由保
险威力决定,最高可暂停5秒。

连击数与分数倍数关系表
2x (摧毁 2)
4x (摧毁 3)
8x (摧毁 4)
16x (摧毁 5)
32x (摧毁 6)
64x (摧毁 7以上)

10版本区别展开查看

无限版(06/1999)已开启隐藏角色和特殊模式。